nice, i'd like to see bk3's walkthrough when your done with it. what i want is enemys pushing you back in the pits, from the platforms, etc, shadow line does that, sometimes. same thing with main char, you can push enemys off of the platforms, into pits, etc. one think i really want is a rematch. yes yes, all bosses, in one stage, one at the time, you'll be limited with a couple of healing items, speed potions, etc. the next boss door would be locked till you kill the boss and, say get a key from his corpse, if you manage to win the level, you can pick a certain weapon from the missing weapons list. why? because weapon advisor gives really little info on where it is and clone generator is really, really, really, really big pain to grind out.
a stage builder of some sort. you can create your own stages after you beet, say hell mode, or bio. (beeten bio starting with level 260, finished with over 1190. .). you can play stages at any time eather from the data menu, or by pressing a certain key. that would be really cool! stages could have there own story, i don't know about voiced story, bk games never do that in less you count the small talk with the dude who shoots fire beam at you. but they play sounds, so maybe the sounds can be put in as audio story? or they have to be certain size or something, don't know.
an ability that will allow you to use some sounds from bk3 itself? like the boss sound, shock sound, etc. sounds will unlock as you play through modes, that way it will werth to play in all modes i think.
save the progress on the mode when they have been beeten so you don't have to restart the mode if you need some more medals then you thought.
leave carla's AI alone, that's the challenge of hole stages 11 and 12, to keep both of you alive while you cleer areas out, right? if you mess with her AI and make her smarter, that will ruin some fun for me and a couple levels from the game. i found funny to shock her with volt stick, or to fire some boomerangs at her and watch how she jumps over them in 16-3, it gave me a laugh when i fired multiple of them at the same time and she got cut up when she touched the ground.
blinding cameras? if you are able to do that, make paintball launcher unavailable first time you play through the game, as it will make stage 21 pointless or super easy. really guys, if your listen to your tones from the sonar and watching where are cams are facing, you won't have trouble avoiding them. i made a text walkthrough on 21-1 and 21-2, i can do an audio recording of it where i can sneak through the stage with out getting spotted if that doesn't help. sorry if this sounds harsh, but the cams arn't that hard. sure you will have a close call with one in eather 21-1 at 255-15 or in 21-2 at 460-0, but other then that, if your using your own camera and sonar you should be fine. other then that and carla's AI, all ideas sound fun to me. well, that's it for now.