I'm remaking some of the subjects in the faculty of computer science in the first half, and I believe that I know a bit of c++, the linguágen that use. This motivated me to start creating a game, and if I can start doing it, I'm going to start independent studies sore how to proceed.
So, here is my question:
it is possible to develop audiogames with c++ and with visual studio? use the version 2015.
Sorry for my english.
Absolutely. A game is just a series of mechanics or rules as set out by code, so almost any language will do. You will however likely need some 3rd party libraries to get the functionality you need, such as OpenAL or Libaudioverse for audio, DirectX for video and input, etc.
There are a lot of library wrappers for c++, but take care on using pointers.