2017-03-07 05:20:00

so sup guys. I'm going to ask something unique today. before i do that however, you need to understand what DND is:

DUNGEONS and dragons, or DND as many call it is basicly a collection of adventures, made up by you or bot from the DND store. they're run by dungeon masters, or DM's for short. these guys come up with most of the story, believe it or not. they're respawncible for balancing the game for weaker or stronger party, etc. some have there own rules, so each adventure you play cant be the same as the last one. but what I like about DND is that you're not limited to choices. you can do anything. yup. you can basicly kill yourself if you want, you can try to kill you're fellow players, you can convince someone to take a drink out of a fountin, etc. hell, you can pick someone up and just bash the door open with their head. it will probably kill the player and brake the door, but sure. you can. DND has stats like any other RPG, but what's unique is that you cant expect the same results each time you use a skill or cast a spell. same with the combat. you cant expect to attack first, even if you're the fastest in the party.

there is a lot more, but if I'll go into that, you'll be here all night. my question is is there any online game like it? i don't want to press attack button till my enemy's die, or keep hitting it to train my stats, because that gets stupidly boring real fast, but i don't want to just have combat either. i want a good story, story that will keep you on you're toes. I'd love a browser game, but muds are ok, though I can play them much less then something in the browser. I'm using ios and typing in it is a bit of a pain. so yeah. open to suggestions.

2017-03-07 05:37:47

nope, there's no game that'll be like DND, because DND has something which no game will have, human interaction. The DM decides on the spot what's going to happen on player's requests, based on the DM's mind.
I actually want to be a DM, because I'm good at making up stories. But my weekness  is organization so I kinda fail as one sad
speaking of which, any DND groups out  there? I'm new to it and was going to play it  with people but we got caught up in other things  and stuff happened.

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2017-03-07 05:42:18

Well first, D&D isn't the only tabletop role playing game (what are sometimes disconcertingly called pen and paper games, (though pen and paper aren't actually necessary).

There are many others, from science fiction games like fading sons, to modern urban fantasy like white wolf, to the wonderfully sort of otherworld historical swashbuckling setting 7th sea, indeed there are people who say recent editions of D&D have changed the rules rather too much and now it's more of a tabletop war game than an rp game, but since I've only ever played third edition of D&D and that was some time ago (now I think they're on sixth), I can't confirm.

I myself played mutants and masterminds each week with several friends for a few years, --- a modern day superhero game though the gm had us go to everywhere from arcadia to outerspace (and for someone who is not a superhero  I really enjoyed it).

that game finished due to the gm's wife having a baby unfortunately.

I've since done a couple of weekends playing 7th sea, which is great fun, ---- last time I was a perminantly confused fifteen year old fate witch.
The honest answer if your looking for something similar to a tabletop game online purely and simply your not going to find it.

Firstly because no computer program has  ability to adapt like a human gm does to whatever the players do, and write a story around them, and secondly and more crytically, part of the fun of rp is that it is! real time, and social and atmospheric.

It's the fun of coming up with stuff off the cuff and just sparking ideas off each other. You plane wouldn't get that online, even if you were playing with a small enough group of players (which most online games don't have).

Personally I regard computer role playing games and tabletop ones with actual people as different things, and I enjoy them differently.
computer rpgs (even muds which have multiple players), I regard as solo questing and exploring, and the stories involved I regard as the quests and story text of the game, likewise I regard the combat as statistical and often enjoy it just as an exercise.

Tabletop rp is %100 different, and I'm afraid your just not going to find something like it.

the best I can do is suggest some of the more story driven games we've seen. things like the choiceofgames gamebooks, the gamebooks on the ff project, king of dragon pass (which has one of the deepest stories I have ever seen),  maybe muds frandom etc, though even those aren't exactly like an rpg.



Sorry I can't be more help, but as I to me computer rpgs and tabletop live rp with actual people are just too different and trying to find one thing in the other would be like trying to find a cut of roast chicken that tastes just like steak. They're both meat, they're both enjoyable, but they're fundamentally different things.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-03-07 14:44:24

Basically what Dark said. The closest you'll get to tabletop stuff online are rp enforced muds (mushes, mucs, etc). Sorry to disappoint. Random side note: pleh, WoD.

Go, balloons. I don't see anything happening. Go, balloons. Go, balloons. Go, balloons. Stand by, confetti. Keep coming, balloons. More balloons. Bring them. Balloons, balloons, balloons! More balloons. Tons of them. Bring them down. Let them all come. No confetti. No confetti yet. No confetti. All right. Go, balloons.

2017-03-07 14:45:12

I think I may have something for you.. Go to www.mudconnect.com.. Look for text games called mushes..
They are simply put table top rpgs that are done online.. Code there is minimal. In one mush thats based on resident evil for instance code is only
used to roll the dice and on some more systems. The rest is all about interaction, story and rp.. And yes, there are gms.

2017-03-07 14:52:12

Actually if you're looking for the more collaborative aspect of tabletop gaming, there's this site called Storium, where people start their own games and it's essentially people making characters and interacting through whatever story line the narrator has in mind. There's different ways of telling a story -- people can take turns or have a word count or have to write a specific way (there are poetry games) -- and there's a concept of cards, which work as soft mechanics to establish defining characteristics of whatever or whoever it is you're writing as. There might be a few things I'm forgetting but that's about the gist of it.

Go, balloons. I don't see anything happening. Go, balloons. Go, balloons. Go, balloons. Stand by, confetti. Keep coming, balloons. More balloons. Bring them. Balloons, balloons, balloons! More balloons. Tons of them. Bring them down. Let them all come. No confetti. No confetti yet. No confetti. All right. Go, balloons.

2017-03-07 15:05:55

What about roll20.net?

2017-03-07 16:15:30

@Blindndangerous, I thought roll 20 net was a collection of rules for tabletop rpgs, not necessarily a place to actually play them.


The problem I always found with the mush thing, is that basically your playing in a huge world with lots of other people.
One thing about a tabletop game with an actual human gm is that they can theme the story around you and your characters.

Your party will be the heroes and the npcs will react to you specifically.
The problem I found in various mush games, was that there are many players, and just a huge flat world, and unless the admins create events and play npcs for everyone, your going to end up a little stuck, after all in a mush nobody is going to want to play random bystanders or minians of villains whom your heroes can vanquish or the like, plus of course, your characters move through the world likie a mud and your thus dependent upon world locations, you can't say just decide to go off an investigate someone or something else for the hell of it.

Just to give an example, in one 7th sea game we played, we found a note indicating that a conspiracy was going on with a house address, however since the conspiracy involved some really dangerous people, we decided to not investigate the house but get to the nearby regional lord's castle to alert the authorities and get some backup.
What our gm did, is have us ambushed by the bad guys on the way and made sure we were too injured to continue and need to go back to town and find a doctor to heal up.
Once healed, we ran into a sneak thief who offered us a way into the house past said guards in disguise.
thus, the gm got us to follow the plot he'd decided on, while taking into account our decisions, and letting us run to many different locations in the process.
I'm again not sure a mush would work like that.

I don't know if a smaller version would work online, say something with one game master and 3-7 players, and the gm who concentrates on the plot and themeing it around their players, and that is quite aside from all of the actual social interaction and spur of the moment stuff you just plane don't get sitting in front of a computer.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-03-07 18:32:28

oh well. thanks for help. i knew it would be a longshot. guess I'll just play for 5 hours on sunday each week, which, is waaaaaaaaaaay too short. dark, i think the latest adition is 5.

2017-03-07 20:12:27

Of D&D? Yeah, it's five.

Go, balloons. I don't see anything happening. Go, balloons. Go, balloons. Go, balloons. Stand by, confetti. Keep coming, balloons. More balloons. Bring them. Balloons, balloons, balloons! More balloons. Tons of them. Bring them down. Let them all come. No confetti. No confetti yet. No confetti. All right. Go, balloons.

2017-03-08 03:46:20

No dark, it's not just that.

2017-03-25 22:16:22 (edited by preiman790 2017-03-25 22:20:35)

Roll20 is a virtual tabletop and group communication service for pen & paper RPGs they do have rules for some games, and character sheets as well, though last time I was on there they were basically useless with a screen reader, so sad there, but it is a good place to go either find a group, or to play with a group that can not meet in person, if you can work around the access issues, or if they aren't an issue for you. mostly I just use skype, but i am generally as old school as I can be with my table top stuff.

also to something the OP said in their description, yes while you can do anything, theoretically in a pen & paper game, some of the things you laid out would be grounds to be kicked from just about any table I've played at really quickly, especially suicide or player killing. The GM does not just have to allow you to do what ever you want, and a good one usually won't, unless you are playing in very specific kinds of games.

2017-03-25 23:29:27

Dungeons and Dragons ditches pen and paper with D&D Beyond
http://www.pcworld.com/article/3180634/ … d-dragons-

ditches-pen-and-paper-with-dd-beyond.html

Dungeons and Dragons ditches pen and paper with D&D Beyond
PCWorld

Dungeons and Dragons is coming to your smartphone and other devices.
by Ian Paul
Contributor, PCWorld |
March 14, 2017 7:39 AM PT

The legendary tabletop roleplaying game Dungeons & Dragons is taking a

big step into the digital realm. D&D maker Wizards of the Coast

announced a partnership
with Curse, the Twitch-owned company behind Gamepedia and

MinecraftForum.net, to create D&D Beyond, a digital tool set for the

popular old-school RPG.

D&D Beyond will use the Dungeons & Dragons Fifth Edition rules and

roll out in public beta in the coming weeks.

Digital tools for D&D have been offered previously, but this is the

first release with content from the official company behind the

franchise. Wizards of
the Coast has looked at creating digital tools before this, however.

Around the release of the fifth edition rules Trapdoor created an app

called DungeonScape,
but
Wizards severed itself from that effort
in late 2014. (Update: Oops! We forgot about
Fantasy Grounds,
a $40 set of tools for running your own RPG campaign that includes
officially licensed D&D content.)


D&D Beyond will let you carry the various tools for D&D on your

smartphone, tablet, or laptop, including a rules compendium, character

builder, digital
character sheets, and guides to races, classes, items, spells, and

monsters.

The story behind the story: What’s not clear is if D&D Beyond will

have tools to help you play Dungeons and Dragons remotely with

friends. The statement
from Wizards of the Coast sounds like the company is still squarely

focused on people sitting face-to-face around a table, Stranger

Things-style. “D&D Beyond
speaks to the way gamers are able to blend digital tools with the fun

of storytelling around the table with your friends,” Nathan Stewart,

Wizards’ senior
director of Dungeons & Dragons said in a written statement.

Roll your own

Official remote play capabilities from Wizards of the Coast aren't

absolutely necessary, however. Even though the company owns the rights

to the games there
are sites already offering tools to play with others online. There are

numerous dice-rolling sites, for example, as well as
Roll20,
https://roll20.net/
a site that creates a solid remote playing experience for RPG tabletop

games.

D&D Beyond is set for an official release in summer 2017. Anyone

interested in trying out the beta can sign-up for an invitation on
the D&D Beyond website.
https://www.dndbeyond.com/

2017-03-26 00:08:03

Yeah I saw that, and can't lie, am a little excited about it. at the moment there are no legitimate ways for VI folk to read the rule books for 5th edition and can hope this might be the solution for that.

2017-03-26 01:17:49

Hmmm, well sadly most digital tools I've seen for rp games other than basic dice rollers have been a little ropy.
For our mutants and masterminds game (the one I played for about 7 years), the gm used a system called hero lab which was very much as d&D beyond is described, ie character sheets, quick stat management, rules etc.
It even let our gm quickly create and stat up npcs on the fly or import npcs from the official books or from a series he'd already statted in case he wanted to throw a villain at us for no readily apparent reason (as he did on several occasions), big_smile.

So, I'm a bit confused at this being "the first offical" etc, since I got the idea that Hero lab was! the official program for mutants and mutants is a wizards of the coast game.

Either way as I said whether this will be accessible is the question, also whether this will allow for remote play.
I can imagine play in realtime by voice chat over skype etc, provided you had the same comparatively small number of players and a gm as in the regular game, though in a way it's the social experience and the fact that tabletop games are! played around a table which is part of the experience.

Btw, I've always found the "pen and paper role playing games" term a bit weerd anywayy, indeed it's not one I'd heard accept online, most friends of mine or my brothers who roleplay refer to what they do as tabletop aming gaming particularly as these days a lot of people don't use pens and paper for keeping character sheets etc anyway big_smile.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-03-26 20:28:01

The administrator can enable the accessible flag for things on roll20, I'll have to dig up the article  where this was posted.

2017-03-27 01:09:58

I use Roll20 for a bi-weekly game. Unfortunately, I find it pretty much useless do to its accessibility proboems.  I think there is an accessibility setting you can toggle in your account, but it appears to be about adding keystrokes--not making the content more readable. Also, in our group, we have ditched using their communications tools. It turns out to be easier to use Skype for the chat and audio and just use Roll 20 for the maps and other things. I would strongly suggest people sign up for the DD Beyond beta test and provide as much feedback as possible. I posted a concern to their Facebook page mentioning concerns about accessibility--I did get a positive response--but I have a feeling any accessibility improvements in DD Beyond will depend heavily upon people with accessibility needs making them aware of all the accessibility issues.

2017-03-28 20:13:51

Sounds good.  Better to get this discussion started now in the development process.

2017-08-02 18:15:45

riht now I'm playing 5th Ed Dnd, vampire the masquerade whic is actually a larp where instead of rolling dice we use rock, paper scissors. I'm also playing world of darkness as a werewolf hunter and that's fun.  as far ass rp games? only the ones dark mensioned come to mind.

2017-08-04 16:00:51

Hello. Does anyone know where i might find the 5th ed of  the dnd player handbook and the i think it'sthe companion handbook? also the scag book? also look for the white wolf booksfor vampire the masquerade and werewolf? i cannot find thesse in an accessible format anywhere.

2017-08-04 16:39:23

Back in the 80s, well before I lost my vision, I was very much into D&D. Every Saturday evening my best friend and I would gather together a bunch of friends and play an all night session of D&D. Lots of fond memories from those days.

Anyway, to make the task of being the dungeon master, which was usually my best friend as he was the most creative of the group, easier, I wrote a dungeon master's assistant for the Apple 2. It was an ongoing project because as we played, we'd come up with more features to add to it. Mostly it just did all the book keeping and calculating.

It was an interesting project that I believe I still have the source code to, though I have no idea why I made it a point to keep it, especially since I sort of lost interest in D&D as the years went by.

2017-08-06 07:29:45 (edited by blindndangerous 2017-08-06 07:30:15)

If you have an IOS device, check out apps by Lion's Den. They've made character sheets for 3.5, 4, 5 and Pathfinder, as well as GM handbooks. Also I believe I mentioned it earlier in this topic, but search PFRPGRD for a completely accessible Pathfinder rulebook in the app store.

2017-08-06 18:45:25

I need an  accessible players handbook for DND.  I know they  could be found in a text file, somewhere, but I  prefer  it to be an app.