2017-05-13 20:44:56

Hello. A while ago I got the tolk library from github but unfortunately it does not contain dll's for C# or even C++. I tryed to use those batch files but they didn't work. Could someone please upload them somewhere and provide the link here? It is really needed. Thanks.

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Co-founder of Sonorous Arts.
Check out Sonorous Arts on github: https://github.com/sonorous-arts/
my Discord: kianoosh.shakeri2#2988

2017-05-14 06:22:40

Grab the latest version of tolk [here] from the AppVeyor link instead of from github, it has compiled versions of the required files. You can find TolkDotNet.DLL in the bin folder, and Tolk.Lib in bin/x64/ and /bin/x86/ folders.

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2017-05-14 11:46:14

Thanks I have downloaded the library, But I don't know why when I use the load function (Tolk.load()), it says DLL not found. And i am sure that I have added the reffrence. I used the tolk.load() in my static void main function. I  also used the "using devykajer; " Or what ever it is (No problems in that, Visual studio has wrote that in its correct way).
Any ways to fix this really would be a pritiated.

---
Co-founder of Sonorous Arts.
Check out Sonorous Arts on github: https://github.com/sonorous-arts/
my Discord: kianoosh.shakeri2#2988

2017-05-14 22:49:07

It doesn't give much detail about the C# dll specifically, but its listed under wrappers for Tolk.dll, so you may need to include it in your working directories. In addition to that you'll need to also include some separate driver dll's Tolk needs for specific screenreaders, you can find them in the /lib/x64/ or /lib/x86/ directories. If your working with C/C++ the github gives instructions for importing it which may also require Tolk.dll/drivers:

To use Tolk, import the appropriate version of Tolk.dll into your application. In C/C++ this is usually done by including Tolk.h and linking with the appropriate import library Tolk.lib. You could also use the Windows API functions LoadLibrary and FreeLibrary. Other languages are also supported, see Wrappers. If you're working in an unsupported language, use its specific facilities to call into the DLL.

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2017-05-15 16:56:15

Yeh I've made it. Thanks.

---
Co-founder of Sonorous Arts.
Check out Sonorous Arts on github: https://github.com/sonorous-arts/
my Discord: kianoosh.shakeri2#2988