2009-11-19 06:31:59

Hi.

there's been a lot of talk recently on the entombed discussion list about what happens when you start out in the dungeon, ---- what equipment you get etc.

thinking about these, i knocked together the following piece of randomness about one of my early characters, a female human fighter named Kesta runthorn.

i did get rather carried away I admit, ---- and also the pet is entirely missing both because the story was getting far too long, and because I couldn't think of a logical way to include it.

anyway, as the entombed list has already experienced this pain and suffering, ---- I thought I might as well share it.

I've tried to stay as close as possible to what we know of the entombed world thus far.

anyway, ---- here it is, ---- I wonder, is it the first ever fanfic about an audiogame?

Kesta was cold, wet, brused, severely uncomfortable and, ---- if truth be told, ----  afraid.

The cold, the wetness and the bruises were all things she could live with. Afterall, five nights on the stone floor of the cell in the Barron's castle, ---- not to mention more nights than she could remember sleeping under the stars (or not infrequently, the rain clouds), on hard unforgiving earth beside the road, ---- no, discomfort wasn't a problem, ---- fear was though, --- and like the cold and the discomfort, --- it was only increasing.

With every bounce and judder of the tumbril's ratling wheels on the ill used, stony road, every sling of sleet which wracked her body in it's thin grey shift, ---- every jerk to the chilly iron cuffs about her wrists, every foot closer to the waiting maw of her approaching fate, ---- the cold, the pain, --- and above all the gnawing, numbing fear grew worse, ratling at the edges of her steely self-control like a caged beast.

It was almost shocking how quickly she'd come to this pass.

Had it only been a quarter moon before, ---- the crowded tavern, the drunken guards with their beery, sweating faces, ruddy in the greacey torchlight, ---- the captain's snarling voice.

"That was my ale you snivling son of a goblin!"

The thin old man raised his eyes from the broom he was pushing about the spittle and sawdust strewn floor.

"i'm sorry Sire, ---- I ----"

The captain's big callousesed fist swung downwards like a stone from a catapult.

"You clumsy oaf! ---- my best tunic!"

He slapped his other hand at the spreading stane across the red embroidered cloth at his chest, while the old servant got groggily to his hands and knees, ---- white hair disarrayed, a smarting bruse appearing on his lined cheak.

"I can pay for the laundering of your tunic sire, --- it was only an ----"

One of the other soldiers stuck out a booted foot, pushing the old man hard down into the rubbish strewn floor.

"Show more respect to the Barron's good captain peasant! ---- it's only by his graces that your miserable Hyde is kept safe from goblins"

the old man tried once again to rise, his face, apren and hair now smeered with a hundred times more indeterminate tavern muck than the stain on the captain's expensive tunic.

Around the guards table the floor was empty, a silent tidle hole opening in the crowd, ---- a rief of pending violence in a sea of indifferent folk.

"I know sire, ---- that's ----"

the captains fist hurtled downwards again, this time connecting with the old man's frale shoulder.

"maybe if you lick the muck from my boots I'll let you keep your worthless head"

"That's enough ---- Captain Rylem"

Kesta elbowed her way through the unmoving crowd, --- regretting (as she always did at these times), the short stature her father had left her.

Stil, as she finally pushed out into the impromptdue arena surrounding the soldiers' and their victim she made an impressive enough figure. A girl in her early twenties, ---- smaller than most but broard shouldered and stocky, dressed in well worn leathers with a long sword strapped across her back and the firm stance of one who knew how to use it.

true, her round blunt face and short mousey brown hair were long way from being pretty, ---- but for a mercinary, prettiness wasn't particularly essential.

The captain spun blearily, his attention momentarily distracted from the old servant.

"mistress Runthorn, ---- come to join us for an Ale? ---- I was just teaching this fool a lesson ---"

"no captain"

Kesta kept her tone quiet, planting hands on her hips.

"You were being a bully and a coward. If this man has stained your clothing, --- let him pay"

the captain's already ruddy face darkened, eyes blazing with the kind of fury which only comes from an exess of power and drunkenness.

"Oh he'll pay Alright, ---- and so will you for such an insult!"

in a flash of torchlight steel his sword was out, hovering dangerously above the prone man. Even as chatter in the tavern ceased and some of the wiser patrons started to edge towards the door, the captain's sword chopped downwards in a vicious stroke aimed at the cringing man's kneck.

There was one supreme advantage to being short which Kesta often made full use of in her profession. Her knees were in a perfect position to exact swift, violent justice upon a male opponent.

The captain gurgled in pained surprise, the sword falling from his hand with a clatter as he reached to cradle his new injury. With a single releaved glance towards Kesta the old man scuttled thankfully off, slipping into the silent tide of tavern customers, ---- now rapidly making for the door.

"You bitch!"

One of the captain's two companions spat, his own sword suddenly appearing in one hand as he lumbered towards her, chain mail clinking.

KEsta didn't flinch or even respond to the insult but stept swiftly towards the guard's off side, balling her hands into fists and scanning the man's body for convenient targits. if these ideots wanted a fight, ---- they'd get one.

The soldier swung his sword in a hasty arc, ---- taken off balnace balance by KEsta's unexpected advance. With a quick brutal violence she stepped forward, driving one well aimed fist into the guard's belly benieth his breast plate. As the big man grunted in pain and started to fold she thrust her other fist upwards  connecting with the guards stubbly jaw with a satisfying crunch.

As the man fell, Kesta scooted swiftly backwards, putting a mug laiden table betwene herself and the remaining two soldiers.

She'd been hoping her recently acquired reputation and a few calming words would resolve the situation before things got uggly, ---- but Captain Rylem plainly had other ideas. That didn't matter though, ---- afterall, she was no stranger to fights when needed.

"Do you really want to continue this?"

The captain streightened, wheezing like a bellows, hands on his thighs. There was no change in the lethal anger soaked look of his eyes, or the snarl that curled across his face, ---- obviously the justice of the knee wasn't enough in this case.

"You may have saved the Barron's son from goblins Runthorn, ---- but that gives you no right to interfere in the Barron's justice!"

KEsta scooped a heavy puter tankard from the table and weighed it thoughtfully in one hand.

"the same could be said of you, when you attack defenceless old men"

With no further words the two soldiers rushed forward, boots crunching through the sawdust, breath blowing, swords aimed and ready.

KEsta swung the tankard up and hurled it with all the strenghth of an arm she'd trained over long years to handle a saber as well as men half again her size. It struck the captain squarely in the face, shattering his nose in a spray of brilliant blood and sending him staggering backwards several steps before his boots slid out from under him and he sat down with a thud into the muck on the floor.

the second guard took no notice of his commander's injury but came speedily on, fainting to one side, then thrusting his sword forward at kesta's chest across the scarred surface of the table. She twisted sideways, letting the blade pass harmlessly by her.

the guard crashed heavily into the table, half falling across it with his sword arm extended, sending crockery and tankards flying. Taking advantage of his moment of weakness KEsta smashed down with both hands onto the back of his skull, driving the man's forhead into the tough, ale soaked wood.

the soldier slumped to the floor in an ungainly tangle of limbs, bringing the table and a rain of dirty tavern wear down with him to lie in a sprawled, splintered heap.

"enough! captain!"

Kesta kept her voice level as she watched Captain Rylem climb unsteadily to his feet, one hand covering his stil bleeding nose, legs moving gingerly as evidence of the accuracy of her knee.

"----- you haven't heard the last of this"

The captain turned, and taking no heed of his comatose drinking partners staggered from the now deserted inn, leaving in a puff of cold vengeful night air.

KEsta cursed herself. It had been stupid. ---- it was of course the right thing to do, no less right than the hundreds of times she'd defended a caravan or lone stronghold against marauding goblin raiders or prowling packs of ogres. She'd always tried to do the right thing, ---- even if it was keeping the wolves from a solitary cotters' door for no more payment than a meal and a bed.

Stil, it had been stupid. Everyone knew the Barron wasn't a forgiving man, --- -and his guards took full advantage of that fact. rumours of what happened to those who displeased the Barron, ---- things that made hanging or beheading seem a kindly fate had been whispered among the town's people, ---- breeding in dark corners and crowded places, ---- the whispering flees of fear. but when it came right down to it she'd charged blindly in like a fool and as good as put a noose about her own kneck. She gave a sudden violent shudder, a tight cold fist clenching at her belly. None of the rumours even approached the truth, ---- a reality she'd gladly exchange for a hempen noose or the headsman's block.

KEsta winced as the tumbril hit a particularly large rock in the center of the road, throwing her backwards to jar her shackled arms painfully against the bare wooden boards. One of the guards glanced down at her, looking at the rain sodden shivering girl in the thin shift, short hair plastered to her head with the streaming water, naked muddy feet stil pinned by a pair of leg irons drawn up close to her body to preserve what litle warmth she could.

"no funny business!"

the guard grunted, ---- then huddled down into his thick woolen cloak again.

Kesta Tried to stop herself shivvering, but the night wind only seemed to blow harder, slapping streamers of wet hair against her face. The tumbril juddered on, the two horses plodding patiently up the stony track with the dim silhouettes of rain washed trees on one side, and the land falling away to the scarecely seen ocean stretching out on the other like a void of sighing darkness.

The driver's sputtering torch smoked and guttered wildly in the wind as thunder growled a low ominous note.

Yes, ---- stupid! stupid to go against the barron's captain, ---- and equally stupid to go against the barron.

she'd lost track of time in the cell. there was a small barred window which let a shaft of light down onto the bare stone floor, ---- but she'd never been good at telling time by the son. Nor were the intermitant times one of the guards shoved a hunk of bread and a bowl of water or thin gruel through the door any help, ---- sinse it seemed they didn't do this with any sort of regularity.
Why had she stepped forward? Why not kept quiet, --- - could she have perhaps resolved the situation without relience upon her fists. The questions rattled around her mind like angry stinging wasps, ---- but stil she couldn't find an answer. The worst question of all was, ----- what now.

thoughts of the gallows outside the town walls, the block, ---- or a thousand other more hiddious rumous she'd heard about the Barron's displeasure seemed to play themselves out before her one after the other.

Yet there was that other fight, ---- that small chance of hope born On a warm stil day, where the main north road cut through a long defile and chattering goblin's swarmed towards the stranded train of wagons and cariages. They advanced in ungainly rows, hurling insults and arrows in equal measure. She'd just been another guard then, ---- one of many highered by the Barron to protect his trading interests.

she hadn't even known the young boy in the richly embroidered silk doublet was the barron's son, --- all she'd seen were the two goblin soldiers draggin the boy from the interior of a stalled waggon, their knives gleaming hungrily.

Just like in the tavern she'd charged forward, thoughtless, fearless, hacking down the goblins in a flurry of unthinking strokes and spirting blood, then standing before that one stalled wagon, dripping sword flashing as she warded off yet more attacks until the raiding party had finally had enough.

they'd called her a hero for that, given her a medal and a pile of gold, let her stay in the barron's castle, eating fine roasted peacock and drinking spiced wine like a real lady.

Now she was here, huddled in the corner of a stinking cell, hungry, weaponless, turning over the memory of that bloody sunlit day like a gambler with a lucky chalm.

she'd been sure it was the fifth day they'd taken her before the barron, two soldiers, swords drawn watching her carefully as a third entered the cell and secured her wrists with a pair of handcufss. She'd said nothing, simply allowed herself to be lead through heavy bronze bound doors, up flights of stairs first stone, then richly carpeted marble, through shafts of sudden golden sunlight and past all manner of ornate beutiful things, ---- bright and uncaring as stars. Eventually the guards lead her through a richly calved oaken door into a room who's colours of tapestry and furnichure seemed almost obscene after the flat grey colourlessness of her cell.

"Well, ---- mistress runthorn. ---- and your opinion of our accommodations?"

the barron was a studdy in relaxation, from his light airy tone to the almost insulent way he sat, ---- one thin leg cocked over the arm of his overstuffed chair. He played idley with his long glittering golden hair, pale fingers and flaxen strands dancing.

Abruptly, the parade of grizly images of execution were washed from KEstas mind in a rush of cold clarity, almost as though a sword had been put into her hands. Fear this man? fear this thin drawling man who spoke so calmly to his prisoners and employed bullying guards like captain rylem? ---- whatever else she would not give him that satisfaction.

"The food is terrible, ---- and the beds hard as stone"

the barron laughed silkily.

"My appologies. Doubtless you found your accommodation on your last visit more to your liking"

So he did remember.

"indeed"

the baron shifted in his seat, leather cushions creaking. slowly he ran his eyes appraisingly over her, from her naked dusty feet on his polished marble floor, to the dirt in her disarrayed hair, her thin, raggid prison shift, her smudged, implacable face.

"I value my friends mistress Runthorn, ---- you are my friend I assume?"

Kesta didn't trust herself to answer.

"Captain rylem is also my friend. He tells a most unfortunate story about how you were intoxicated and thus, ---- unwittingly I am sure, interfered with him and his men in the course of their duties protecting the piece of this town"

KEsta streightened, her chin jutting defiantly, stairing hard into the barron's relaxed, half laughing eyes.

"if you call bullying a harmless old man justice"

The barron reached one long, graceful hand over to a small table containing a delicately patterned decanter and some crystal glasses. Slowly he poured a measure of pungent smelling ruby wine, the liquid making a polite litle sound in the sunlit silence.

"A friend of mine, ---- one who has proven herself in the past would certainly not make such accusiations against the good captain"

He raised the wine to his lips and sipped delicately, ---- a man discussing a mildly interesting topic at table. kesta fought to keep her tone level, looking at the opulent, beautiful room it's walls' lined with intricate tapestries, rugs with patterns of red and blue in the center of the marble floor, catching the yellow light from the broard glazed windows.

"would a friend of yours tell the truth?"

"oh but of course. ---- and such truthfulness would be worthy of reward"

He idly reached one pale hand down benieth his chair and produced a soft drawstring leather pouch the size of Kesta's fist. Like a child with a ball he bounced it on his palm, then shook it gently from side to side like an alchemist shaking a delicate solution. From the pouch echowed the unmistakable clink of gold.

KEsta felt the rage rise like a tide, the image of an old man shaking on a spittle strewn floor floating before her mind, eclipsing all caution, all fear like a line of advancing goblins.

"Your asking me to lie! Just so your hiered thugs can -----"

"no!"

for The first time the barron's voics had lost it's relaxed tone. he sat up streighter in his chair, setting down the wine glass and fixing KEsta with a hard, implacable gaze.

"I'm asking you not to ferment discord and spread malicious rumour, ---- and I would think five hundred gold pieces is more than sufficient incentive to do so"

"and if I refuse? ---- you have me hung I suppose"

The baron raised his eyebrows, seeming genuinely shocked as though Kesta had said something disgusting. quickly he took another fortifying sip of wine.

"Of course not. Do you think I have no gratitude for my son's life?"

"then what?"

The mercinary gazed around in confusion, her rage suddenly seeming pointless, ---- childish. were the rumous false afterall? Perhaps the barron was not such an unforgiving despot as the word on the streets suggested.

"Have you heard of the lost empire mistress runthorn? ---- my sooth sayer tells me it is but a myth, ---- yet some believe it to be true. They say it held riches beyond the dreams of men ---- "

Oncemore the barron's tone was light and conversational. Kesta opened her mouth to speak but the barron waved her imperiously to silence with the half full glass.

"---- many years ago now -----"

the barron interupted.

"-- the entrance to a series of underground catacombs was discovered on the coast. many entered in seaking for the lost city and it's treasure, ----- none ever returned. It is as if ---- they vanished from the world"

the barron paused significantly, oncemore sipping from his glass, gaising cooly at kesta from over it's rim.

Slowly, like a knife hidden up a silken sleeve the barron's meaning became clear.

kesta felt the enormity of it settle down upon the soft sunlit room, a crushing velvet weight heavy as years of lead. Endless passages of mirky stone, ---- lightless halls stretching away into darkness like the coils of a thousand twisted snakes, doors slamming shut, ---- light and time lost forever.

"the choice is yours mistress runthorn. be my friend, ----"

the barron jingled the pouch again.

"----- or vanish"

KEsta's gaze moved slowly over the pouch, the smiling lips, the glowing crimson wine, the sunlight gleaming on flaxon hair. She thought of the time she'd spent in her cell, ---- grey hard stone, cold and darkness. And who knew what creatures lived in such a place, ---- goblins at the least.

She felt her hand twitch involuntarily towards the pouch, as though moved by the will of another not herself. Then abruptly, like the blow from a basalt club it hit her Captain rylem's snearing voice as cold and scornful as though he loomed behind her. "lick the muck from muy boots"

She saw the captain's sword falling in a vicious arc, ---- his huge calloused fists, his snearing drunken face. Was he any better than the foulist goblins? and she, ---- she! was being asked to lie. to be a part of that just as if she'd hit the man herself.

Just as once in a defile when she'd charged towards a band of goblins, unconscious, blinding rage draped her in a male coat of pure, cold clarity. There was only one thing to do, ---- only one thing she could do! one right course, one action to be taken.

"go to hell!"

Stupid! Once again, ---- just completely and utterly stupid! She tried to huddle tighter over her bound naked feet, feeling the rain lash down across her back like whips of water. There was nothing to be done now, no rage, no decision to take, only the prospect ahead. Endless black passages, days of cold stone, ---- the sky and sun and stars forever lost. At least she'd be out of the rain.


A flash of lightning lit the sky with a sudden violent radience. in it's light everything seemed to stand out black against a white background, ---- the cloaked ghosts of trees, the looming mass of the hillly promentary up which the track climbed, ---- and what lay ahead.

the track petered out in a broard stony clearing, ---- open to a long sheer drop down into the sea on one side. In it's center was what appeared at first site to be a floor of wood so whethered it seemed barely distinguishable from the dark soil which ringed it. but as the tumbril creaked closer and the arc of bloody light from the guttering torch fell across it, Kesta could see the thick ring in it's center and the heavy length of rust splotched chain connected to a small block and Iron wheel lirking nastily at the clearing's far end.

it was a trapdoor, ---- leading down.

As another flash of lightning cracked across the sky the tumbril creaked to a halt. Two of the cloaked guards slipped from the cart and walked quickly towards the block, their boots skuffing through dead leaves and squelching in the mud. Kesta's fear had faded now to a gnum, cold resignation. She didn't even bother un curling herself from her protective crouched posture as the guards began cranking on the ancient windlass.

The sighing melody of wind sea and rain was suddenly cut by an agonized shriek of metal as the chain began to move, links snaking through the littered ground in slowly unfolding coils.

half unseeing, Kesta looked on as the wooden slab first rose up towards her, then fell ponderously forward with another shriek of protest from it's hinges and a soft thud. Now behind it an irregularly shaped hole was visible, ---- deep black in the night's lesser darkness, it's edges crumbling with loose soil and routes, ---- -a few stray flickers of light from the torch catching the unmistakable sheen of wet stone from further down.

was this happening? ---- after all the rage, all the stupid things she'd done it stil seemed hardly believeable she was here now, in this midnight wood, about to be fed to an ever hungry stone mouth. As another flash of lightning illuminated the clearing she half expected to wake in some modest inn room, sword and clothing strewn untidily about the floor, the latest in a long succession of guard contracts fresh in her mind, ---- the grim stone throat and range of mistakes that marked her path to it just a forgotten nightmare.

Her revery was abruptly stopped by a violent yank on the chain about her wrists. Suddenly she was lying on her side on the clearing floor, feeling her wrenched shoulder joints flaring with pain, the smell of wet earth and decaying wood strong in her nostrels.

"shal we leave those chains on?"

the voice floated down from above flat and unconcerned as the rain itself. ,

"What for? ---- the smith will just have to make more"

a dark shaddow stooped over her, reeking of sweat, wet wool and bad breath. with two swift clicks her legs and hands were free and she got gingerly to her feet, rubbing the soar welts the cuffs had left across the sking of her wrists.

oncemore Kesta's gaze was drawn to the gaping pit in the clearing's center.

"You expect me to go down there?"

One of the dim mufled shaddows that were the guards gave a derisive sniff.

"well, ---- the Barron expects it. ---- you can always go that way if you prefer, ---- it's all the same to me"

One arm swung nonchelently out at the wide open side of the clearing, ---- the black drop which lead down to the roaring rushing sea, ---- a cold and unseen force hundreds of feet below.

Kesta hesitated. Surely, ---- that would be better. a plunge down through black air and blacker water, ---- the cold grasp of the ocean, ---- then she'd be with the gods!

Even as the thought formed she felt a change. In one swift stroke the cloak of gnumming fear fell away to be replaced by a flood of bitter, diamond hard rage! She imagined the Barron's pleasant warm smile, ---- captain Rylem's far less pleasant grin, ---- the old man in the tavern lying weak, defenceless and vulnerable in the dirt.

But she was not weak, ---- or defenceless. This was but another battle that was all. the memory of a thousand days watching the horizon, ---- a thousand nights expecting cold steel death to come shrieking out of the darkness abruptly rose in KEsta like a tide.

Thunder cracked across the sky, a hard percussive challenge against the night, the pit, ---- the sneering smile of fate.

the shivering girl bent and plucked a stout length of wood from the clearing's floor, holding it in one well practiced hand, ------ loose and ready.

Around her the guards tensed, and another flash of lightning caught the glint of Iron from drawn blades.

"don't worry, ---- I'm going"

Kesta turned on her heel, taking no more notice of the cluster of guards than the pelting rain. With three quick steps she reached the gaping hole, ---- no longer the opening mouth of death, but simply a hole in the floor of a clearing, ---- just another obstacle to be overcome, another enemy to be faced and conquered.

In two swift steps she was at the uncertain lip of the hole, her bare feet scuffing on dead branches and slipping on muddy stones. not giving the guards the satisfaction of looking back she stepped forward into empty space, ---- legs braced for impact.

the pit swallowed her with the swift greed of gravity, clearing, night sky rain and thunder gone in a single plummeting second.

then her feet struck cold stone and she dived into a roll to break the impact, feeling her already ragged shift tare on a snag the wet rocky floor. A second later she was up again, the stout branche held ready in one hand eyes pearing ahead into the impenitrable darkness.

from above there was first a long drawn out rattle, then a deep, ominous boomb, and the storm's sound abruptly faded to a low murmer.

kesta broped forward, holding the branche out ahead of her as both ward and probe. Air currents caressed her rain wet face and lifted her filthy hair, the uneven rocky floor bit unpleasantly at her feet. she'd have to find some shoes, ---- not to mention light, ---- and water to bathe wouldn't be a bad thing either.

Abruptly she laughed. she hadn't even started to explore her new prison, ---- and already she was listing supplies.

Behind her was the barron in his soft lying cage of golden light and opulence. Behind her was captain Rylem, cold face sneering over his latest victim. Ahead was the dungeon, ---- unknown and waiting.

she was entombed, ---- but she would survive, ---- and one day she would escape.

The end.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2009-11-19 07:52:48

Might want to consider replacing the triple dashes with semicolons, it gets a little irritating with a screen reader I'm afraid. I'll try and wade through it again when I'm not half asleep and getting a headache laugh.

cx2
-----
To live by honour and to honour life, these are our greatest strengths and our best hopes.

2009-11-19 14:19:28

As far as I understand my grammar, ---- that wouldn't be a correct use of semicolons, sinse I always assumed they were only needed when adding an extranious part to a sentence not denoting a pa slight pause.

I've used a similar method all the way through uni, ---- so I assume it's not to incorrect (either that or philosophy lecturers have lousy grammar!).

As to the screen reader business, I have hal specifically set to ignore punctuation while using single key document read. If reading line by line or typing, punctuation is of course spoken, ---- but not when i just bang one key and Have Hal read everything from the curser position down.

I have heard that Jaws doesn't have this level of customization in it's reading modes, ----- though that would surprise me quite a lot, sinse imho it's integral to have punctuation spoken when actually doing editing, but be able to read continuously in as unbroken a flow as possible when you just want to literally read a piece of text, ---- whether that's an online artical, set of forum posts, or a full novel like the falcon banner.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2009-11-19 14:52:41

Wow, this is really neet! I love it. Ya know, imagine someone doing something like this but for a full adventure in entombed. That would take ages! You've enspired me a bit, i may end up doing a story of my character. Whether I will, I'm not sure.

2009-11-19 17:35:11

Thanks Aaron.

I'm not sure if I'd ever do a more complete story of the gam, ---- -that will depend upon how complex the game gets, (sinse if entombed ends up having as much description and background as I hope, ----- writing an extra story about it would be overkill), and also how the world developes.

This story was written as a response to all the discussion on the entombed list about how you start the dungeon and what your character starts with, ---- some people think for instance you should be sent into the dungeon with at least a semi decent weapon and a potion or two.

that's never been my conception, ----- so I thought I'd write it out more officially.

I also wanted to show imho what those in power use the entombed dungeon for, ---- getting rid of inconvenient criminals whome they can't have otherwise executed.

Kesta was a problem for the barron, sinse it would look extremely bad if he hung the person who'd saved his son's life, ----- hence his first attempt to buy her off. when that fails, he just needed her out of the way, ---- and the dungeon provided a good solution to that problem.

I admit the story got a bit longer and more serious than I planned, ---- but this was nice, sinse I haven't given my writing muscles a work out for quite some time, ---- and it's a habbit I'd like to get back into on a more regular basis.

Writing the story was also good for me in this respect.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2009-11-20 00:29:20

As far as I can tell there isn't such an option for say all, though I'm sure a little scripting work could add it no trouble. I fail to see where it would be useful though, unless you want all punctuation spoken while navigating lines for editing documents. Normally dashes don't come up often, and when they do it is mostly useful to have them read I find.

That said you're the only person I've ever seen use dashes like that in my entire life. I can't say if it is correct or not, I know you generally aren't too concerned with correctness though.

cx2
-----
To live by honour and to honour life, these are our greatest strengths and our best hopes.

2009-11-20 01:45:43

I agree on both points. I'd suggest the following:
Cotton tunic/shirt, maybe trousers. Possibly sandals. You can't surely be thrown down there in your birthday suit, that's just over the top. Poor quality of course.
Zombies don't appear until at least level 4 or 5 maybe. They're tough beggars at any rate, and even just killing them at level one or two is a bit of a nightmare.

cx2
-----
To live by honour and to honour life, these are our greatest strengths and our best hopes.

2009-11-20 02:13:20

I'm again surprised Jaws doesn't have that option, ---- I couldn't live without it in Hal. When reading text for Atmosphere or general over view purposes, having all the punctuation spoken would just plain get on my whick, ---- while missing it for editing would be a pest indeed.

As far as the game goes, these changes are already being made, ---- while I know mailing lists aren't everyone's thing, the entombed list is the best thing for game news. Now, in the new version, undead won't appear until after the first floor, and there will always be some potions up there to find.

I always personally interpreted "nothing" as in the above story, ---- as nothing much, or more specifically, nothing that would give you half a chance at protection.

Afterall, even in medeaval society people wore underware!

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2009-11-20 20:27:44

Hi,

Although this may be slightly off topic; I'm very sorry, but I have not, ever, played or interacted with entombed. I don't even know what it is. wink Could someone please direct me to a website, or a document that will inform me of what entombed is all about? Thanks

2009-11-20 23:56:19

Look it up on the games list at the main page on audiogames.net. It's basically a computer RPG, but as an audio game. There are multiple races and classes, in this case called "jobs", a full equipment system and the ability to gather together a party eventually. It is very much well worth a go, though how you could miss it if you're on the Audyssey list like you mentioned in the other topic is quite a surprise.

I dare say it is as much a one man revolution as SoundRTS was. Both are the first real games of their genre, and both are nothing short of excellent.

cx2
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To live by honour and to honour life, these are our greatest strengths and our best hopes.

2009-11-21 03:15:29

Well, on the audeasy front, most entombed discussion has moved to the entombed mailing list, so I can understand the entry being missed.

stil, I did just update it's description in the database so I'd appreciate people making use of it, ---- ;D.

I agree about sound Rts, however I'm stil myself currently waiting for a good single player campeigne mode, ---- but I suppose that's just me not being a big multiplayer person.

entombed on the other hand, I'm behind all the way, hence all the news items, posting of bug reports and suggestions to the list, ----- not to mention random stories ;D.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2009-11-21 03:56:42

Well to me the revolutionary thing is the interface. SoundRTS showed how an RTS can be made, similarly Entombed is an excellent example of how to handle navigation in this kind of game. Before these two games we had no games at all to speak of in the respective genres, at least nothing with anything like the quality and complexity that these two have shown.

cx2
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To live by honour and to honour life, these are our greatest strengths and our best hopes.

2009-11-21 16:52:10

i still struggle to get past chapter 3 on sound rts campain
but, i do admit multy player is rather good
rob

2009-11-21 19:54:16

True on both counts Cx2, ---- though exploring other interface alternatives in these genres might stil be interesting.

jason for instance has mentioned possibly considdering doing a game with more tactical, chess like grid based combat, including area effects and distances after entombed.

This would be a very different style, ---- but just as welcome I think.

Stil, I totally agree it's nice to see people thinking outside the bog standard left/right sterrio targiting box with audio games.

I don't remember campeign chapter 3 on sound rts being a problem Robla, ---- i'll have to check it out myself, though I admit replaying sound rts has been on my long, long looooong! lit of games I need to play.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2009-11-21 19:56:18

lol!
well, i might just be an awful player!
how many chapters are there in all?
rob

2009-11-21 20:26:20

well,there are 2,which are the games own,and there are 5 camp made by a player,well if u haven't downloaded any player made once,there should be only 2 of those with u.

Of all sad words of tongue or pen, the saddest are these, β€˜It might have been.
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2009-11-21 23:05:06

right!!!!
hmm!

2009-11-21 23:09:08

I don't recall how many but I'm certain there were more than 2 missions in the training campaign, since that's all it really is right now. I seem to think three or four I'm not sure.

Regarding interfaces, there are always new directions. You can't explore more interfaces though until the genre has been broken open, which is what I feel SoundRTS and Entombed have had the potential to do.

Funny, I had been thinking about grid based combat recently myself. That would certainly be interesting.

In a dream world cooperative multiplayer would be really nice, but I know this is a flight of fancy right now.

cx2
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To live by honour and to honour life, these are our greatest strengths and our best hopes.

2009-11-21 23:13:06

about multy player!
myself personaly, i'd love to have a call of duty style game  with graphics so my friends can play!
at the moment its just audio games i play,  nothing i can introduce to my sighted friends!

2009-11-21 23:31:04

Audio Quake has graphics as well, and Sound RTS has rudimentary graphics though that isn't much. The Audio Quake graphics will be reasonable, but the gameplay is dated compared to the mainstream. Also be warned sighted players will be able to react far faster and more accurately than we can.

cx2
-----
To live by honour and to honour life, these are our greatest strengths and our best hopes.

2009-11-21 23:53:21

i tried audio quake
i just can't get it to work
sad

2009-11-22 00:16:08

Maybe if you make a new topic we can help you? If you tell us what was wrong, but not here because that would be going off the topic.

cx2
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To live by honour and to honour life, these are our greatest strengths and our best hopes.

2009-11-22 12:33:01

Agreed Cx2 on ground breaking, ---- I'll be very interested to see what Jeanpaul and Jason come up with in their next projects, ---- because interestingly enough sound Rts and entombed are both first games from them.

Sound rts graphics are good for me, sinse they are very symple indeed and easy to see, ---- but not really much for people who are used to actual complex graphics in modern games.

My friends have actually tried audio games and been intreagued by them, ---- though I admit I have rather odd friends.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2009-11-22 12:48:35

lol
my friends just cant grasp the fact they have to use their ears!
sad
will atempt to make a new topic haven't really explored the forum that much but i'm shore i'll find the link somewhere!
thanks!

2009-11-22 12:58:13

No need to hunt too much for links etc, ---- just post a topic and ask, ---- or better stil use the game database (that's what it's for).

Feel free to post any new topic you wish, just go to "new topic" on the general games page, type in a subject like "I'm going to go on an axe murdering spree if I don't get some audio quake advice!" and write your post.

Of course, if you post that you might just get replies like "Well I've got a chainsaw so your axe doesn't scare me!" which probably wouldn't be too helpful in getting audio quake to run, ---- though might provide some amusement ;D.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)