Hi guise. I have a bullet class which creates an object, then that object moves with a for loop and when ever it hits an object, so it does something.
But i see a problem in it. A bullet should be fast, very fast. But this one isn't. For example, when you fire your weapon, it takes about one or half a second to reech 50 or 60 steps after itself and this shouldn't happen. But actually i've seen a fiew games in bgt that uses a very nice bullet system like preless harts and psyco strike. They have a very awesome bullet system, with a very nice bullet speed. Could anyone please help me about this eshu?
I'm looking for it for an almost long time. I even have set the timer to 1 mili second but it was still very slow.
thanks
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