Hi folks,
Last year I started hacking on something which ended up being some sort of accessible randomly-generated fps/rpg game engine.
I posted a prototype of this engine a while ago here, and got quite a bit of positive feedback.
Sadly, other projects have come up, and I don't really have a plan to take this further. A lot of the underlying ideas are pretty good, but the code is hardly an example of professional work, as I focused more on trying to get it to work than getting it clean.
Regardless, I thought I would share it with the community as possibly an example of an audiogame written in python with at least a little bit of structure.
I'll monitor this thread and attempt to answer any questions that come up, though will not generally offer support.
If you end up using this for something, please let me know!
You can obtain the source code using Mercurial from
https://hg.q-continuum.net/shooter
I included a requirements.txt file which includes the dependencies you will need to get the game running. Install this with pip using the regular method.
The included readme will give you an overview of the game, and it's my hope that you will be able to make at least some sense of the source code as it is relatively undocumented.
make something awesome!
- Q
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