Let me say few things here.
1. Sleeping underwater, I thought it is, because when you press the r key while you are in the deep ocean, you hear a water splash. Then you can sleep after some time.
2. About the payment system no, I didn't say that the payment system should be removed. I said teleporters and By dfcs should be removed, because it is unbalanced, like I said several times.
Wouldn't you complain if Sam gives an item called area bomb that, when placed in an area and, if detonated, deal a unbelievable damage of 100000 to everything in that area including players, animals and any other objects , reguardless of there newbie or pk flags. Also area bombs can be remotely detonated by sending a specific command threw radio. So people with area bombs can set them up, go to another area, and detonate it. Isn't it unfair? Wouldn't you guys complain?
Or, if there is a paid item that gives unlimited health to a player for one day, well, isn't it unfair for other players who don't have paid account?
Same goes for teleporters and dfcs, whire most players go far away to collect items, some players would just use there teleporters to save there time. Because going somewhere is really a time consuming process, especially from mainland to the fishing belige. You need to mash with the t key, and that is really hard, really time consuming, and really annoying. But paid players will go there without keyboard mashing and safe there time, right? dfcs, well this is a complete unfairness to other players. Again, this, game, is, survive, the, wild, not death on the wild. Everyone will try there best to survive. This includes care, high amount of time, effort, streterges, and much more. But people with many death free cards will not try there best, because if they die, they'll just respawn at the same location. For example, for many players, it is important to get out of the burning giftshop or gas station, as these places lowers health. However, people with 45 dfcs will stay in those places because they will respawn and respawn again. Seriously guys, do you think it is fair to other players who don't have dfcs?
So I think this should be replaced to another useful things like 5 dollars for 150 gifts, 10 dollars for 500, shotgun shells, 20 dollars for 250, grenades etc.
In alter aeon or other games, there are paid items such as extra practices, spell colors, repairs, storage locker time, player shop, clan improvements, new character designs, ingame money, and balanced paid items. But most games, at least what I've played or heard, does not give unfair advantages to paid players.
3. Admin power, well I wanna ask few questions to Sam.
First, why don't you fix unknown areas problem? Unknown areas are bugged areas, right? Then why do you make people stuck and ask for help? Why don't you fix that areas, just like any other bugs? If Sam removes unknown area bug, admins don't need to move players.
2. Why don't you implement automatic cheat detection system or number limitations to items, stats, character speeds, etc?
3. Why don't you make spam or macro detection system?
4. Why don't you make disasters to spawn automaticly, according to weather conditions?
If these systems are implemented, there will be no need for admins to spawn disasters, unrealistically move people, and even ban players.