Hi all,
So, I've been fittling with various IF platforms as of late, trying to see which would be the best for either creating a gamebook with variables for various stats and attributes, and changing thm if the user A. Has an item and uses it. B. They hit a certain page and one changes accordingly, etc.
Quest seems like it would be feezable to do this, as I also like the ideas of both embedding music into my pages and changing stuff randomly. While I don't mind learning QuestScript, since Quest allows the user to not code certain elements I'd like to code as least as possible.
Quest also has the advantage that if I publish my game, I could also publish it to the web and optionally make it available as an app for mobile devices.
I've also thought about Adrift, a system where you think about the design of the game and how the Adrift tools such as events, characters, etc form to create a game.
Has anyone thought about this? The Darkgrew creater I don't think is very sefisticated, E.G. no randomizing, no items, etc.
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