Hello everyone,
After months of sweating, breathing very heavely and after a few headaches when I was wondering how to solve a problem with this game. your_adventure alpha 3 has been released.
below i will post the change log, it is a pretty long one, around the 22 changes and additions so we hope you pick something to drink while you read this changelog:
changes from alpha version 2 to alpha version 3
- got rid of the displayed hp of your fishing pole. this isn't the case anymore so it will be a surprise when your pole breaks and becomes useless. everyone likes a surprise
- gave the character information a complete overhaul and redisign. this includes a window where you can view your skill levels, where you can view your achievements and inventory. (more about the last two below)
- added a few achievements you can achieve, in fishing, gambling, combat and cooking.
- added an inventory system in the character information.
- added the possibility to cook your catched fish and gain experience in that skill.
- added the possibility to eat the fish from your inventory, when you have the max amount of hitpoints you can't eat them.
- added the tavern where you can cook the fish, rent a room for a small amount of gold and your hitpoints and energy will be restored and the game will be saved as well.
- moved the gambling kobolt from the dalgrim screen to the tavern screen. (game is still the same).
- removed the healers tent, this one is useless with the tavern in it's place, thus helga needs to find another job
- added a lot of new music, to give you that real rpg feeling. the music is donated by brian kurosawa, thanks a lot
- moved the save option to the character information.
- added an option in the character information so you can exit the game. right now you will get a warning that the progress will not be saved when you answer yes. thus first save the game when you want and after that you can exit the game fine. at first this was a exit the game in the dalgrim screen and it didn't gave you any warning.
- added a system of seasons.
- based on this system of seasons there are ticks added. every action takes one tick.
- added your birthday. your birthday happens on a fixed tick and you will get a year older and you'll get a present.
- changed the age system, you aren't able to fill out your own age anymore, now the game will generate an age between 18 and 25 for you.
- when you reach the age of 65 you will get to old for adventuring and the game is over.
- added a sound for the birthday's wheel of presents.
- added an energy system, every activitie or tick that passes by, takes a certain amount of energy, when you run out of energy, every action you take after energy hitting zero will lower your hp by 1, so you can die when you don't take care of your energy
- added a quest what is repeatable in the tavern.
- added an seperate script to the game what resets the used variables back to default after exitting the game to start a new game.
- updated the save and load scripts.
Now i will post the link to download this version, in the upcoming weekend i will update the website:
http://mschipper.synology.me:5050/fbsharing/jMpT0MNj
link to patch alpha 3.1
http://mschipper.synology.me:5050/fbsharing/0YTBk33E
we hope you will enjoy this version.
sincerely yours,
nonvisiongames
http://www.nonvisiongames.com
Or the following English marketplace to see what retrogames and game merchandise I am selling:
https://www.retro-kingdom.com