2014-12-19 03:29:00 (edited by StarTrekCafe 2014-12-29 08:23:52)

hi. so is there any beginner windows phone game development tutorials, so then i can get a feel for this, and or maybe a tutorial how to use the game tool kit, as a newbie, when it comes to gui games, did develop a vb console hangman self voicing game. so can some one point me in the right direction. and also can i install jaws, nvda, on a simulator for windows phone, have got vm ware, so can then install windows 8.1 on that. thanks.hi. windws phone, visual studio ultimate 2013, c#. that's probably doing it for a game. or using visual studio 2013 f # for a html 5 web application. so that's be the platform and language. so, any help would be great. marvin.hi. doing a certificate iv programming from http://www.upskilled.edu.au/ and they use c # for visual studio. and need to create a either a mobile game, and so any tips, ideas to get started. I use jaws 16 for windows, windows 7 pro 64 bit, have visual studio ultimate 2013 32 bit on a windows 64 bit system. did create a vb console hangman game for the pc a few years back for my diploma of website development from that was a console game, your traditional hangman  game, using the Microsoft tt engine. and using a few sound effects, like star trek the next generation for start and end of the game, and some other sound effects if you won or lost. have a Toshiba pro satellite laptop c 50-a, and also got xamarin studio, and eclipse for java. now. do not have a mobile device, i do have vm ware work station full version.10. so. was thinking about maybe an accessible audio space invaders game. or another idea is to do a html 5, css, java script, c # web application. any one got any ideas what I can do. and how to get started, creating an accessible audio game for the blind and also the sighted. got any pointers to get me started. never done a windows game before, only a console game. okay, so will be using #, so how to test, I might go and get virtual box, and maybe a mobile simulator. any ideas. you are the experts and the gurus, I am the apprentice. marvin from australia.

2014-12-19 03:54:08

@Marven, I wis I could help you with this, but I can't. I've only developed games in PureBASIC.

"On two occasions I have been asked [by members of Parliament!]: 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out ?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."    — Charles Babbage.
My Github

2014-12-19 08:48:43

Marvin, your initial post is all over the place so let's try and narrow your focus down. What specifications specifically does your game have to have? What platform, languages, APIs, etc are you suppose to use?

You mentioned developing a game for a mobile device but made no indication what operating system or device is to be used for development. Is this for an Apple iOS device like an iPhone, a Windows phone, Android, etc?

The point I'm getting at is before I or anyone else can help you we need to know more about the project you are trying to develop. You can't just begin without any direction, and it sounds like that is exactly the problem here. Your post was rather cluttered, confused, and gave no indication what help you wanted or needed from us other than you needed to create a game for a programming course.

Moreover you mentioned the language to be used is C. Somehow that doesn't sound right. Most classes today would use C++ or C# not C. So it would help to know if yo are talking about C, C++, or C#. All are different languages and giving us the wrong language to be used could have us giving you the wrong advice all because you weren't specific enough on what variation of C to be used. So a little more clarification here is needed.

Sincerely,
Thomas Ward
USA Games Interactive
http://www.usagamesinteractive.com

2014-12-19 09:49:03

Actually, he did specify C#. Your settings might have missed that, since there's a space between the C and the # in the original post.
He also specified Visual Studio, but then said something about Eclipse, so I'm kinda confused as to if either of those should play into any responses.

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2014-12-19 12:26:57

For your first game, I would say to develop an adventure game of some kind or maybe a casino game.
The problem is that there is a major lackage of engines and tools for basic things like creating menus, running display updating, map creation, mob AI, combat and all the things needed for a game. So you need to create everything from scratch.
an adventure game only requires 2 or 3 of the above, and the only other thing you need is a script and maybe some sounds.
Alternatively, you can take a look at Kitchensink games and copy one of those. Or you can find a C# gaming tutorial and make the example in there accessible.

2014-12-19 13:18:37 (edited by StarTrekCafe 2014-12-22 06:48:20)

hi. well on the blast games site there is a game engine. so might contact them and see if they can give me any pointers. and they have a game engine, so might download that and ask, pointers in the right direction. well was thinking of a self voicing game, but if i could also have keyboard short cuts and would work with jaws, don't think you can install jaws on a windows phone, or else correct me if that can be done with full version windows 8.1 or 8.1 pro, or could just get the mobile accessibility from code factory. if i can install jaws on a windows phone, let me know.hi. looking at windows phone, visual studio ultimate 2013, c# for the game, or else to do f # 2013 for a web application. so any help, narrowing down to those two options.

2014-12-21 20:16:13

check out:
http://msdn.microsoft.com/en-us/library … 31%29.aspx