I am working on a new game right now and I would like to an optional audio based interface. The problem is, I have zero experience with speech APIs. As far as I know Microsoft Windows has some basic text to speech support built-in. My plan is to use that to turn text into spoken words. I am programming in C by the way. So does anyone know which functions I need to call to do this. Do I need any special DLLs/SDKs?!
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