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I've always agreed that games which had a character upgrading system, a good storyline and good fighting engine would be very good. You want an example of what I want? Check out the description below.
The onimusha series from capcom was released first in 2001 with the title onimusha warlords. Here's the game's basic breakdown.
In 1560, in Feudal Japan, the warlord nobunaga oda was conquering places left in right. Finally he defeated Yoshimoto Imagawa in Okehazama. However, just as he won the war, he was shot through the throat by an arrow. However... he wasn't quite dead. He was raised from the dead with the help of the demons. The demons began their rampage, slaughtering innocent villagers and other folk... until a young warrior, samanosuke akechi, stands up against him and fights back...
This is where the game comes in. In all onimusha games, you run around, kill demons, absorb souls and solve puzzles. All this is so that you can upgrade your stats, weapons, magic, etc. There is also a friendship system in onimusha. If you buy something like, say, a history book, you can give it to the character who likes to collect interesting things and books alius mogoichi in onimusha. Then he will give you something back, which you can then give to another character. An example would be for you to give Mogoichi the history book, and he'll give you back food. Then, you find ekei, who loves food and drinks, and give him the food. This turns out to be very useful, as during certain boss battles your friend will come help you, depending on who you traded very well with.
That's just an example of the type of game I want to see. For all those who were wondering, Nobunaga is a real person. Or, was. He was a feudal warlord who almost managed to conquer and unify japan in the late 1500s. Opinions on a game like this?