hi,
there are a couple of very annoying bugs in soundRts. i hope they can be fixed.
1. Maybe this was intentional but you still lose even though you've still got solders left. i just found it ridiculous that i lost the game, when my opponent had 6 knights and i had 99, all because i couldn't find his buildings.
2. i don't know if it is in the lay out of the map or something but units sometimes walk into squares without being asked to, resulting in, if enemy buildings are in the next square and your peasants are working, then poof go some of your peasants.
3. Likewise, some weirdness with combat is that sometimes a couple of units like o head off to other squares where there is enemy buildings and/or units. this results in your units being spread around the map and also results in more loss of units then help really.
For example. 61 knights are destroying buildings in a7. a few knights gallop off to b7and some to a6, while a large number stays in a7. b7 and a6, that is where the central point for the enemy's units are. due to lack of defenses you lose units while if you'd go with all 61 knights, you'd have survived.
4. minor bug with how many minutes the servers have been hosting for, it is almost always incorrect.
I just wanted to say that these are not whining complaints, but bug reports and i would really appriciate it if they were to be fixed.
regards,
Arjan.
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