Hey everyone, I made an audiogame for Ludum Dare 26 (a tri-yearly game making event):
http://www.ludumdare.com/compo/ludum-da … ;uid=13822
I had no idea audiogames existed until I started making one (except Deep Sea) and so I started making it with complete ignorance to audiogame design. As such it's quite unpleasant to play, and very difficult. Despite that, many people seem to have enjoyed the idea and some even completed it - much to my surprise.
I'm really interested in building more audiogames and I'm hoping this community can help me with that. I've looked around for resources on audiogame design, but as yet I've only found a couple of academic papers.
p.s - someone is compiling a list of games for Ludum Dare 26 that used limited vision to meet the theme of minimalism; some of these are audiogames so may be of interest ... (I can't post more than one URL, so google for "spiridios ludum dare" and you should find the relevant post)