Ryan, there are a couple of people on this board who are not visually impared (including the admins), but certainly the majority of people on this board do have a visual imparement. But it is very good if people with normal vision post on this board, ---- especially game developers. one of the biggest problems in the audio games markit is that almost nobody knows visually impared people play computer games of any sort.
I don't think text needs to be selectable in order to be read by a screen reader. Hal (and I believe Jaws as well), has a mode (in Hal it's the virtual focus), which creates a curser that you can wander about the screen with and read any text including lables, buttons,k and text in random windows. It's this mode that I use to play a lot of text adventure style games, and which I also used on Age of Legends.
As reguards text games in general, almost all of the ones I've tried have been the interactive fiction style ones written in languages like Z codes or Tads, where you need to type in commands. I can't say I've noticed any with aski art, but then again, I haven't tried any of the ones that run specifically under dos, or under windows from Exe files the way Age of Legends does.
the thing I liked best in Age of Legends was the use of a full rpg stat system with weapons, combat, special items, charactor classes etc, this is certainly something I haven't seen in many text games.
Btw, if you develope an rpg many people, (including me), will proclaim you king of the universe, build lots of inconveniently large statues to you and brutally sacrifice anyone who refuses to worship your immense and shiny glory! ;D. -
Well, maybe not that much, but you'll certainly please lots of people.
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)