Sorry to hear about your lost game Mr. Jones.
The hardest part for sighted players to grasp in Castaways, was the method for cycling between jobs and your citizens, so now there is some artwork to help with that a bit. It is just a small section floating in the top-right corner that shows the currently selected job type (like showing all Builders), the selected person (Bob), and the person's current job (which is usually the same as the filter you've selected, but not always). There is a small graphic which also indicates the age (child or adult) and race of the selected person. It's not really a big game changer or anything, but I do believe it will make the game much easier for sighted players to first pick up and learn.
Pelantas, development for Castaways did indeed stop, but I have a bad habit of changing my mind about stuff. Haha. I originally started working a bit on Castaways so I could change it over to using the new Kaldobsky gamer accounts for multiplayer, but in the process I got a bit carried away and added other things. Actually I've been doing a bit more work on the RPG lately, and the story has been bothering me. There was just too large of a gap between the events where Castaways ends and the beginning of the RPG. I had been trying to figure out ways to fill players in on everything that happened in between the 2 games, like splitting it up among NPCs or starting the game with a long intro story, but neither option seemed right. By adding these 2 new missions to Castaways, I was able to stretch the story so that it will flow nicely into the next game in the series. I also added the challenge map feature, but I'll go more into that in a minute.
Thanks for moving the topic Dark. I'm glad you enjoy the game, and I'd say you're probably responsible for a lot of people trying the game since you do bring it up often in other topics. I wish you luck battling your way through the 2 new missions good sir.
No Aprone update is complete without another update to fix bugs from the first update, and this update is no exception! Yay!
After getting home from work I realized that the Z key was not listing resources during mission 7 (due to a typo), so I've uploaded 2.7b to fix that.
Now for that recorded challenge map part. Well actually, on second thought, I'll make it into its own thread in the morning. I'm starting to fall asleep at the keyboard. To leave you with a super short summary, it's going to be a contest with prizes. If you're feeling rusty at Castaways or haven't really played it before, now might be a good time to start warming up.
- Aprone
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