I saw several sound libraries, which the AG developers use, for example, i know Liam used sounds from a sound library (which i recognized), but i dont think so that this is a problem.
We at lighttech, always try to do something original, if we haven't got sounds, then we try to manipulate it, with the hope, that with the little manipulation it is unnoticeable.
Sometimes this works, sometimes not.
But personaly, i can say that since in an audio game the most inportant thing is the sound (if we look at it from the audiogamers point), it is not easy to get new sounds to every game.
And sometimes, we have to avoid somehow the copyright notices and laws, yes, we have to, if we want to sell a game. I think (from LTI's view, because i can't talk from other developers ones), the developer sells the game for the game, and for the enjoyment, and not for the sounds. If it could possible, that sell the game without sounds, i am sure we'll do it, but unfortunatelly it is not.
Oh, and of course i know, that it is really anoying, when you have to play with a game, which have the same sounds, which the other one thousand audio games has. Thats why, the only thing is manipulation, or put a crap sound instead the good one (which we have to manipulate), which is not a good idea i think.
Sorry for the long post, but i hope you can understand me, and not think about like that "oh, that guy steal everything, just because he want to make a great audio game, and he dont care about the laws".
Best regards,
Robjoy
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Robjoy, AKA Erion
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