2006-01-19 17:45:00

actually, i tried making a last crusade mod once.
i admit i was very

disappointed when i found i couldn't.
although you can use sounds from the

game, you cannot delete or rename any sounds there in.

Pay my respects to grace and virtue,
Send my condolences to good,
Hear my regards to soul and romance,
They always did the best they could.

2006-01-19 17:56:06

The instructions on the site imply that you should be able, using the map

maker programme, to be able to create your own maps using your own sound

files, but the programme isn't really screen reader friendly. I don't know

very much about mods, but I'd think if the programme lets you create your

own maps with your own files, I'm surprised you can't muck about with the

programme files as well --- unless the Last Crusade Programme and the Map

making thing are separate?

Well the first company to produce an Audio Rpg

will get huge creddit, and the first company to produce an accessible audio

rpg creator will get even huger creddit.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2006-01-19 18:51:07

The reason I'm not too fond of RPGs is because I usually don't have the

patients or willingness to devote my time to such a huge game.  If I force

myself to however I usually end up enjoying them in some aspect but I'd

probably get stuck in one particular place <(remembering the original

Adventure game) and not be able to move on - without clear hints as to how

to do so.  I guess you could atribute this to laziness but then again how

the freak are you supposed to figure out things like the rod scares the bird

or other arbitrary puzzles like that?  Despite the presence of other logic

puzzles the arbitrary ones (which always seem to exist) are not worth the

playing.  I tried Valhalla mud once but really had little idea what to do

and quickly lost interest (yeah I'm just going to wander around and fight

and try to buy armor, what fun).  I usually crave a more immediately

satisfying form of game.

James

2006-01-19 19:08:32

does that adventure rpg still exist?
if so, can you please post up a

link?
thx

be ever aware of the silent tread of the angel of death.

2006-01-19 20:30:56

hey,

i can't seem to find a link on shaned.net that is related to downloading

self destruct. can you post where you could find it?

2006-01-19 21:15:39

Well let's not confuse rpg's and interactive fiction. A lot of the early

i.f like Adventure and Zork was very puzle driven and the puzles were

extremely random.
rpg's don't generally work on puzles, or if they do

their very minor puzles like being given a clue by a charactor and using it

later. Other than that their generally driven on plot and charactors with a

bit of leveling up thrown in for good measure (Adventure had non of those

things). As to satisfaction I think it's great to have your rear end handed

to you by a boss, go away and train your charactors then come back and mop

the floor with it.

well anyway, you can play the Adventure game online

here:

http://www.ifiction.org/

I think it's in the historical

section.

If you'd prefer to download it (along with lots of other Text

adventure games), there's a Tads interpreter to run the game files as well

as the file itself here:

http://www.whitestick.co.uk/text.html

Hope

that helps.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2006-01-19 22:26:08

Just

as long as it's got a believable story, isn't mind-numbingly boringly

simple and isn't a pure space-shooter. I'm sorry but that does get boring,

even if there are at least three good ones out there. *smiles*

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2006-01-20 00:18:20

I'm

working on a game in the map maker, yes, with a sighted friend. The game

isn't finished because we're figuring out some of the things that were not

mentioned in the tutorial.
Unofficial note on SL2:
The game is in

development, sort of, I think. Liam posted to the mailing list asking for

suggestions. Since I loved the first one, I jumped at the chance to

suggest.

2006-01-20 01:41:05

Well sl2 would certainly be fun, I enjoyed the first game, though mainly

because of the cut sceness, they were really amusing.

While I'd say the

Last crusade engine doesn't really do all the things I'd want in an rpg,

it's certainly a step in the right direction (the only attempt I know of).

As I said before, if more use was made of charactors and of finding hidden

items you could probably make a decent game out of it, please keep us up to

date on how your doing Sk8kid.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2006-01-20 01:41:35

I

agree about an Audio RPG Creator. There's all those sighted ones out there,

so it's fitting there be an Audio one. Of course the sighted ones are

almost all translathions since the only place they actually were released

was in Japan. And companies get so mad agbout game piracy. I must say that

if you choose to release a game or any product for that matter in some

countries and not in others, you're pretty much asking for piracy since

that's the only way those other countries are going to be able to play the

games in their native languages. But it's good to know that SL2 might be

going back into development. I understand Liam's a busy fellow...

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2006-01-20 01:45:45

How

do you use the last crusade engine? is it accessible to jaws?

Regards,
Mike
Co-Founder, RS Games
www.rsgames.org

2006-01-20 03:04:55

Not screen reader friendly.

Okay. Another thing. Rpg's are *not*

old-fashioned. they're awesome, because I can have so much freedom of

movement, logic tests, and, of course, as James said, getting your ass

kicked by bosses. For example, resident evil 4 for the ps2 had a great deal

of fun involved, and was very good... in that it had a bit more of fun than

shooting things...

Discord: clemchowder633

2006-01-20 04:04:43

Forgive me if I'm talking a load of Crocodile excreta, but how difficult

would it be for some cunning programmer person to modify Last Crusade's map

maker to make it screen reader friendly? that'd be cool, and I'm guessing

a lot easier than trying to write a hole Rpg creator.

while Lc doesn't

exactly have the most complex or interesting rules in the world, a hole load

of user created Lc games would be a hole lot better than the big vacuume

we've got in the Audio Rpg markit right now.

Btw, If you mean Rpg's

are old fashioned in terms of using swords and sorcery, there are thousands

of Rpg settings, from medaeval tech, to weerd contemporary tech other worlds

like the Final Fantasy games, futuristic ones like Megaman X command

mission, and even modern day ones like Parasite eeve or Earthbound.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2006-01-20 04:50:25

Resident Evil's a kinda futuristic game, isn't it? First you've

got people in labs doing crazy experiments with viruses, then in RE4 you've

got like... people infected by parasites and running around calling

themselves the los illuminados or something...

All in all, I think Mike

is refering to old-fashioned as kind of resembling text adventures. Either

that or what Dark said...

Discord: clemchowder633

2006-01-20 05:44:32

Hmmmm, I've never really thought about Resident Evil as future, more sort

of modern day horror, after all, someone could be developing a T virus in a

government lab somewhere right now (kew creepy music) ;D
Please excuse me

while I take my paranoya pills.

As to Rpg's and text adventures, not

alike at all ---- pluss Adventure is hardly the best example of Interactive

Fiction Imho, try Worlds appart, or Pytho's Mask if you want to see some

good Fantasy themed I.f. (oth are on the Interactive fiction Archive along

with the interpreters to run the files).

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2006-01-20 08:56:28

The

Zork trilogy freakin' rocks. I found accessible downloadable versions of

them at a website I don't remember anymore. I just wish there were more.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2006-01-21 00:45:04

If

you wanta get news about my game, go

to:
http://www.dragonslayergames.co.nr
We have some other games too(no

more advertising).
How about the audio adventure engine? If that ever gets

released, it'd be awesome.

2006-01-21 21:38:56

Audio Adventure engine?
I don't know, if it's just to play interactive

fiction, then you can do that anyway with a speech synthesisor --- there's

even a programme which will play I.F. using Sapi so you don't need a

synthesisor at all.

As reguards I.F. games, there's loads of stuff on

the Interactive Fiction Archive:
http://www.ifarchive.org/

While it's

fun, I'd stil much prefer a proper Rpg with all the atmosphere and plot,

combat and such.

Btw, if you like Zork Jade, you'll probably like this

site:

http://www.ifiction.org/games/index.php?cat=2

There's the

three Zork games plus something called Zork 0 as well, you can play them all

online.
I'm not a fan of Dungeon crawl stuff like Zork myself, I prefer a

bit more charactor interaction, and maybe the chance to beat up some baddies

as well.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2006-01-21 23:22:14

Well I was looking forward to CQ as well (obviously). I am struggling to

find a good audio game nowadays. I'm honestly tired of the side-scrollers

and these games with crappy voicing. I will give BSC props for Super

Deakout. I think that is a fast and fun arcade game. Just mindless running

around. (I had a blast with it) I am tired of RPG muds and the like.

However, if it was a 3d audio world with sounds and cool s cenarios it would

be significantly better. We sure have come a long way but there is so much

more to go. I don't understand why we can't get this petition going and

find a mainstream company out there. Let's send it to Peter Jackson and see

if he would like to make an audiogame of Lord of the Rings, wouldn't that

be cool? Anyway sorry another rant. I'll go now.
bb

2006-01-21 23:32:56

Right...

You know why this isn't happening? Because some people

*cough* flame, and because not enough people join sighted gaming forums. I

myself am on the Mortal Kombat forums at MKsecrets and Midway. First thing

you do is leave the fact that you're blind in your bio if you write it, and

then leave it to the others to decide...

If they don't believe youthen

fine. If they do, dive right in. Join disscussions, etc.

Discord: clemchowder633

2006-01-22 01:34:52

What

games have crappy voicing?
I myself love side scrollers. Super Liam is

amazing, which I believe I have stated before.
As for more complexed games,

try Galaxy Ranger. It was mentioned to be rather primative in this very

thread, but it provides some fun. You can also play people over the internet

which is a good feature.

2006-01-22 03:22:54

Yep, I like Superliam too,kmostly because of the amusing cut scenes. As

Reguards Galaxy Ranger, please let me explain what I meant by primative.

I'm not doing the game down, or stating that it's a bad effort, I'm

merely noting the fact that in terms of the progression of Main Stream

stratogy games Galaxy Ranger is about 15 years or so behind, it's a great

game, it just needs more research.

as to joining main stream forums, I

used to be a regular poster at the Megaman Network, but unfortunately when

they went through a site redesign they put in one of those type the number

you see in this graphic anti spam things.
I've tried mailing the admins

but no go thus far, maybe I'll just grit my teeth and ask one of my mates

to do it for me ---- it's what I ended up doing when Paypal did the same

thing.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2006-01-22 04:31:49

Paypqal

told me they had a sound thing when I asked, that speaks the number.

Unfortunately it didn't on my sign in, I'm in Britain and they must have

only put it on the US one. I hate the tech suppoert people who just get a

sheet handed to them and can barely work Word, let alone the thing they're

supporting.

Assault Freak:
The mainstream forums you can join as a blind

person and still have worthwhile discussions about computer games is limited

if loike me you don't happen to ejnjoy beat em ups. I know you do, and you

keep insisting people should try them, but some of us just don't happen to

like them. It's like Mike in reverse:
Mike says anything he doesn't like

is junk, and that noone should like it
You say that beat em ups are great

and everyone should like them.

Not meaning to flame, just a little

frustrated after all the times you insist someone should try a beat em up.

cx2
-----
To live by honour and to honour life, these are our greatest strengths and our best hopes.

2006-01-22 12:24:47

I can't shed any light on the beat-em-up situation, but as reguards main

stream forums, I've generally found that the decencey of the forum

participates increases inversely according to the popularity of the forum's

subject. In other words, people oon specialist forums tend to be much more

reasonable.
I've have once or twice wandered around the forums for a game

series nobody will have ever heard of called Turrican, originally for the

C64 and Amiga, and people there were amazingly nice.

On the other hand,

we won't mention the flamery that exists on the gamefaqs general boards

---- and a lot of their specific game boards as well.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2006-01-22 21:43:10

Flaming on Gamefaqs? Never! *smirk* I'm being sarcastic, of course.As for

games with crappy voicing...well, that isn't quite true, for the most part.

Some game's voicing is actually pretty good. Some is

stiff/computer-generated, and when you have audio menus it's usually very

clunky (I'm thinking Last Crusade and any game made by VIP Gameszone). But

they're coming along. Some of the clips in SL were great, and I like the

voice in Troopanum 2...the chick who does the menus has a neat British

accent I happen to like, and sounds at least passingly human.But if you

compare most of our games to sighted games (which, of course, have bigger

companies to work with) you'll note that even the graphic-heavy sighted

games that exist today often have decent-going-on-phenomenal voice acting at

certain points. Think Kingdom Hearts, Final Fantasy X, Star Craft, Knights

of the Old Republic. And speech of decent quality has been in games for a

little over six or seven years now. It existed before that, but usually in

sports games and it was usually pretty bad.

Do I make a point here? Of

course not, but that's nothing new. *grins*

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1