2016-09-28 00:53:38

I still don't get how playing online hasn't caught on like wild fire, lol. Again, I posted about it above, and how to do it. I know that, for example, Soul Calibur, broken destiny and probably Disidia Final fantasy has the option of multiplayer. That's all you need to play online, is to set the INI file, then go to the multiplayer option in the game. PPSSPP will connect to the server, and the game will think it's on a local adhok network.

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2016-09-28 01:15:06

Confirmed, Mortal kombat, unchained, does have MK Wireless, although it's a bit hard to navigate, harder than Soul calibur, which just has a lobby one can just join and wait for others to join. But I know that few people consider soul calibur, so ...

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2016-09-28 01:55:06

@hanif.
i suggest replaying at least your best character's destiny odisey, then go for the shade impulse.
Don't know if you use ex bursts too much, but in that case, pick someone like cloud, who's burst doesn't require random directions to fully execute.

bokura no daibouken 2 by yukionozawa. installer:
https://dl.dropboxusercontent.com/u/897 … _setup.exe
bokura no daiboukenn 3 by yukionozawa. download page:
http://www.nyanchangames.com/softs/nn3.html

2016-09-28 01:58:12

sorry for the double post, but thanks to everyone who suggested riviera: the promissed land, i'm starting to play that game. and it is great! i never heard of this rpg.
it is a shame i can't play with my psp here at work hahahaa, it's not a good idea.....

bokura no daibouken 2 by yukionozawa. installer:
https://dl.dropboxusercontent.com/u/897 … _setup.exe
bokura no daiboukenn 3 by yukionozawa. download page:
http://www.nyanchangames.com/softs/nn3.html

2016-09-28 05:28:52

Thanks for your suggestion, i will replay some destiny odyssey to level up my characters and play the shade impuls story mode.
Btw, is it possible for us to acquire new skills in the game?

going in to the wilds, collecting pokedex, and capturing them are my kind of thing,
training them, making them evolve, and generally making them stronger is my ultimate goal,
fighting other manamon tamers, winning the tournament, and fighting octoros are what these manamons like to do,
and ultimately, I become the master of mana!

2016-10-01 20:02:38

for anyone who has beatten dissidia, any idea on how to unlock shantoto and gabranth?
do I need to beat chaos first before unlocking them?

going in to the wilds, collecting pokedex, and capturing them are my kind of thing,
training them, making them evolve, and generally making them stronger is my ultimate goal,
fighting other manamon tamers, winning the tournament, and fighting octoros are what these manamons like to do,
and ultimately, I become the master of mana!

2016-10-02 17:40:37

also, any idea how to acquire new skills or moves in the game? did  get new moves after levelling up or do I need to use a specific item to learn new moves or skills?

going in to the wilds, collecting pokedex, and capturing them are my kind of thing,
training them, making them evolve, and generally making them stronger is my ultimate goal,
fighting other manamon tamers, winning the tournament, and fighting octoros are what these manamons like to do,
and ultimately, I become the master of mana!

2016-10-03 17:30:55

Hi.
´Maybe I have the wrong game, but I can't activate the command mode in dissidia final fantasy due to the fact that the menu raps.
Is there more than one final fantasy game available for the psp or what am I doing wrong here?

Hail the unholy church of Satan, go share it's greatness.

2016-10-03 17:40:10

first, you need to unlock the command mode, I think by beating firian's storyline
and on some menus just hold the  d pad key untill it's stop, that's mean you are on the lowwer/ on the top of the menu selection

2016-10-04 01:12:12

The command mode is unlocked after you beat warrior of light's chapter.
To activate command mode, press triangle on the world map. If you level up a character, press the x button to scroll through the stats, until a menu comes up. If you are'nt leveled up a character, you'll be taken away straight to the menu.
Once at the menu, press up once and press x. Then, press down once and press right to turn on command mode, and press circle to go back to the world map

going in to the wilds, collecting pokedex, and capturing them are my kind of thing,
training them, making them evolve, and generally making them stronger is my ultimate goal,
fighting other manamon tamers, winning the tournament, and fighting octoros are what these manamons like to do,
and ultimately, I become the master of mana!

2016-10-04 05:29:00

Ah ok.
Just for clarification, when I am in the main menu of the game, where should I go to start the game and change for example the difficulty settings and sound opptions, If you don't know that, it's ok, I guess I could do that with sighted help, but it would be cool if you know how the menu is layed out.

Hail the unholy church of Satan, go share it's greatness.

2016-10-04 16:24:37

Thtat's even more detailed than mine lol i should go back to that game again. being deeply involved with beating naruto ultimate impact and megaman games now.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2016-10-09 10:47:26

Hi all. PPSSPP 1.3 is out! Better ps3 controller support, and ability to record gameplay are the two big features. If anyone figures out how to record, please let me know! Now that controllers are better supported, I'll try disidia again, as playing on the keyboard was horrible.

Devin Prater
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2016-10-09 23:12:25

Hi,
so I actually got this emulator to work surprisingly.
I have a couple of questions though.
does anyone know the keyboard layout? I can't find l1, l2 r1 and r2 for the life of me.
the game I'm playing, smackdown vs raw, seems to work alright apart from a bit of audio stuttering, which normally sorts itself out.  even so, is there anything I can do to try and fix this in the settings somewhere?
thanks in advance.

2016-10-09 23:18:39

I should grab that then. Wonder if it'll work with bleach soul carnival this time or not.
Is there any fully voiced visual novels or something like corpse party but in English for me to play on psp? Can't find it at all except Riviera and Yggdra.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2016-10-10 02:04:41

Here are the keys.
a, z, s, and x are the face buttons, like A, B, Y, and O. q is l1, w is r1. I don't think there is an l2 and r2. J, L, K, and I are the joystick direction buttons, and the arrow keys are the D-pad buttons. Space is start.

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2016-10-10 02:41:12

The psp doesn't have the l2 or r2 button, instead the button is only l and r. Also, the psp has a select button, which is the v key on the keyboard.
And also, for anyone who encounters audio stuttering, i recommend you to turn on skip buffering, so it's a lot better

going in to the wilds, collecting pokedex, and capturing them are my kind of thing,
training them, making them evolve, and generally making them stronger is my ultimate goal,
fighting other manamon tamers, winning the tournament, and fighting octoros are what these manamons like to do,
and ultimately, I become the master of mana!

2016-10-10 07:43:23

Where can i see the changelog of the new version of ppsspp? I can't find it anywhere.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2016-10-10 08:19:27

The ppsspp readme file.
PPSSPP - a fast and portable PSP emulator
=========================================

Created by Henrik Rydgård

Additional code by many contributors, see the Credits screen

Originally released under the GPL 2.0 (and later) in November 2012

Official website:
http://www.ppsspp.org/

No BIOS file required to play, PPSSPP is in many ways a "HLE" emulator.

To contribute, see [the development page](http://www.ppsspp.org/development.html).

For the latest source code, see [our github page](https://github.com/hrydgard/ppsspp).

For build instructions and other development tutorials, see the [wiki](https://github.com/hrydgard/ppsspp/wiki).

What's new in 1.3.0
-------------------
* Fix JIT problems on Galaxy S7 and iOS 9+ devices. (#8965, #8937)
* Fix Android TV support and use latest FFmpeg. (#8651, #8870)
* Texture replacement support - for custom textures and upscaling. (#8715, #8821)
* Initial game recording / TAS features. (#8939, #8945)
* Correctly map memory on Raspberry Pi 3, much better performance. (#8801)
* Workaround rendering issues on Tegra K1/X1. (8294a54)
* Disc streaming to play quickly from tablet/phone on wifi. (#8845)
* Initial Vulkan support - not full featured yet. (#8601, etc.)
* Experimental new CPU backend and CPU fixes. (#8725)
* Allow insert/eject of memstick - required by some games. (#8889)
* Better support for ps3 controller mapping. (#8949)
* Better UI handling for settings with long names in some languages. (#8900, #8898)
* Screenshots in compatibility reporting, better website. (#8812)
* Fix type D cheat codes, allow for homebrew. (#8818)
* Graphic glitch fixes in several games. (#8686, #8757, #8804)
* Fix video playback glitches in several games. (#8793, #8803, #8867, #8914)
* Various performance and compatibility improvements. (#8868, #8884, #8932, #8934, #8813, #8701, #8960)
* Various debugger and GE debugger improvements. (#8882, #8762)
* Fix some problems when switching away from and back to the app (#8968)

What's new in 1.2.2
-------------------
* Went back to the old way of initializing graphics on Android. Should fix many recent issues.
* Some graphical fixes, a vertex cache performance improvement and a screen clear optimization
* Fix for dual source blending on most SHIELD devices, causing graphical issues.
* Fix the homebrew store incorrectly unzipping some games. This will lead to more games being added.
* Slightly faster ISO handling

What's new in 1.2.1
-------------------
* Fixes for some crash-on-shutdown and app switching problems.

What's new in 1.2.0
-------------------
* A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues
* Many fixes and workarounds to depth and stencil buffer usage, and also FBO management
* Audio reverb support
* Combo keys - custom touch buttons that press multiple PSP buttons
* 5xBR upscaling on GPU (postprocessing effect)
* Fix problems with playback of video with mono audio
* Performance improvements like multithreaded audio mixing
* ARM64 JIT crash bug fixes
* GLSL shader cache to reduce stuttering ingame
* Support render-to-CLUT functionality that some games use to change colors of various monsters
* x86-64 support on Android
* Auto-hide on-screen controls after a while of no usage
* Fixes to prescale UV speedhack, now seems reliable
* Faster ISO RAM cache
* New UI for moving around the PSP display on larger screens
* Minor UI fixes like better slider controls
* Assorted stability fixes (ffmpeg crash, etc)
* Volume setting is back
* Preparations for supporting more graphics APIs
* AdHoc port offset
* Support another HD remaster (Sora no Kiseki Kai HD)

What's new in 1.1.1
-------------------
* Fixed new crash in Persona and other games on ARM64, like Galaxy S6
* Fixed crashes when trying to launch web browser when not present on Android, like on Android TV
* Fix crash in games that used "depal" functionality (OpenGL)
* Fixed rounding mode problems in the JITs
* Fix crash when loading savestates many times, and savestate compatibility on Android-x86
* Fix minor glitch in Ridge Racer

What's new in 1.1
-----------------
* Support for ARM64 on Android, for improved performance on new devices. Has some new optimizations.
* Support Android TV, like nVidia Shield TV
* Screen rotation on PC, useful for vertical games like Star Soldier
* Many minor performance improvements and compatibility bug fixes
* GPU emulation fixes like correct depth rounding, fixing text in Phantasy Star
* Other graphical fixes like UV rotation
* Support savestates for homebrew apps
* Simple integrated "Homebrew Store" to download PSP homebrew apps
* Minor AdHoc multiplayer improvements. Still many issues left.
* Disable a dangerous optimization on ARM, causing walk-through-walls in Tenchu
* sceAtrac music compatibility fixes, fixing noise in a few games
* Better texture scaling performance
* Direct3D closer in features to OpenGL
* Works better on BSD operating systems
* Savedata management UI

What's new in 1.0.1
-------------------
* Bugfixes like the save state scroll issue, cosmetic issues like overscroll
* Some cheat code bugfixes
* Adler32 and Mersenne Twister modules added (fixes some obscure games)
* Fix for Jak & Daxter slowdown
* Graphics hack for Phantasy Star Portable 2 for Direct3D9
* Fix compatibility with some PowerVR devices broken since v0.9.5-959-g4998044

What's new in 1.0
-----------------
* Many, many bug fixes in JIT and elsewhere, improving compatibility
* Proper fix for Zenfone and related devices
* Direct3D 9 supported as a rendering backend on Windows, helps on old GPUs and can be faster than OpenGL in many cases
* You can now create specific configs per game
* FPU rounding modes much better supported, fixes the Peace Walker boss that was undefeatable. NOTE: This breaks saves in Gods Eater - you must turn off the better rounding, load your save game, turn it on and save.
* The JIT now uses SSE on x86, improving speed considerably. This does not affect ARM devices, that's for the next version or two.
* Improved audio output code on both Windows and Android, reducing audio latency on Windows and on some Android systems
* FFMPEG upgraded, fixed some music hangs ("GHA phase shifts")
* Some Ad Hoc improvements, coldbird.net is now default adhoc server. Ad Hoc still unfinished and hard to use.
* Graphics fixes: Bezier/spline drawing fixes, vertex position fixes, DanganRonpa on Adreno fixed, flat shading fixed, vertex cache improved, some PowerVR blockiness issues fixed, screen scaling filter added, Google Cardboard support
* Simulate UMD speed better, fixing hangs in several games
* More Atrac3 fixes, fixing hangs
* Somewhat better disk full handling
* Fixes to dynamic unloading of code, fixing problems in GEB and TRM 2/3
* Updated to SDL2 where applicable (Linux, Mac)
* Some new features, like analog/dpad-swap hotkey, graphics hack for Phantasy Star, show last bit of debug log in dev tools, etc



ADHOC SUPPORT (by Igor Calabria)
================================
This is based on coldbird's code: http://code.google.com/p/aemu/
All credit goes to him!

Status
------
Code is a bit of a mess and it's not fully functional yet, I still need to implement
some functions and add a upnp lib(really important for people with routers).

I did test it with some games(emulator <-> real psp with the server running locally)
and it's looking good:

* Worms Open Warfare: Ran just fine, I was able to play a whole match without problems
* Monster Hunter Freedom Unite: Runs fine too. Gathering Hall and embarking on quests works
* Dissidia Duodecim 012: Doesn't work. It requires some functions that I haven't implemented
yet. Also, it uses a port < 1000 and thats reserved for admin apps on linux, running the emu
as sudo "solves" it, but it's far from ideal.
* Pacman World Rally: Works too.

Update (Kyhel) :
---------------
* Now compiles on both Mac OSX and Windows. For more details on how to play and build
go to see there http://forums.ppsspp.org/showthread.php … 1#pid59241
* Got it tested windows <-> mac osx <-> psp, it works
* Monster Hunter 3rd HD works too, as well as God Eater Burst.

Devin Prater
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2016-10-10 08:19:42

Interesting how you're playing megaman games. There are a lot of jumping over the pits, platforming etc.

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2016-10-10 09:59:17

Oh it's in the read me huh. Totally forgot to check that file.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2016-10-10 14:20:09

Hi.
Gosh, I wish there would be someone who could explain how NBA live 10 for the psp works out for blind people, I have NBA 2k13 for the psp right now and it is ver'y playable due to the fact that the announcers announce 99 percent of the passes to another player.

Hail the unholy church of Satan, go share it's greatness.

2016-10-10 15:54:01

I think I need a better computer for this ,  because it just stopped working occasionally and randomly for seemingly no reason .  Hopefully getting a new one soon, so that shouldn't be a problem .

2016-10-10 16:15:21

Hi.
Yep, ppsspp is quite power hungry, I also noticed this when I wanted to play games, that#s the reason why I bought myself a cheap psp from eBay, works better after all.

Hail the unholy church of Satan, go share it's greatness.

2016-10-10 16:58:41 (edited by dan_c 2016-10-10 16:59:26)

I'm planning on buying a more powerful PC soon, as mine is nearly dead .  What would you do with a downloaded game save?  I'm guessing it would be easier to deal with than on the actual Console.