2005-10-25 23:27:52

I was

just a wondering how i can get started making some games, not super exotic

games, but like 16 bit games from snes. I have made games for psp in lua but

i cant get them to work for the Windows. I know you might get mad at me

asking this but i was just wondering. 
What language?
Need Engine?
Easy

to install?
What is the best to use?
I have been using Lua but in windows

i could never get the engine to run. so i would much appreciate it if

someone could give me a brief synopsos of what language i should use for

making simple 16bit like games. I can learn the language on my own. I dont

need any 3d games so basically the simpilist game language.

2005-10-26 16:30:08

Lua has sort of a C syntax to it - try autoit at autoitscript.com - if you

are talking about audiogames then you'd want to use it in conjunction with

mattcampbell.us/comaudio but if you are talking about video games I don't

know how much graphics stuff is included.  Check out realbasic or purebasic

(do searches) - those might be good languages.

James

2005-10-27 03:03:02

I do

not suggest comaudio at all.  It has a habit of crashing on random systems. 

I'm hoping one day bugs will be worked out, but.. learn direct x.

Much less active on this forum than in the past.

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2005-10-27 05:26:19

I don't think there is an interface for DX and Autoit, but you can

use FMOD with it's dllimport or whatever it's called, and FMOD is really

easy to use once you get the hang of it.  fmod.org

James

2005-11-01 06:35:02

c