2005-10-03 19:24:12

No

offense but those stats are rather low...
You're going to have insane

difficulty with some of the quests at that rate, I'm afraid.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-03 22:36:55

Jade,
  The stone cubes are for the end of the quest. You don't need all

four but it helps to have them all since you get a lot of EXP if you do. And

as for the riddle, I won't tell you the answer. Instead I'll give you a

hint. You'll notice that in that riddle there is a link. Clicking it just

may help you out...

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-04 10:08:24

damn, is there any way to delete a character?
or just let one expire, i

can't make another with the same e-mail address.
so, what would you call

good stats.
so i know for next time.

Pay my respects to grace and virtue,
Send my condolences to good,
Hear my regards to soul and romance,
They always did the best they could.

2005-10-04 17:27:41

Why

yes as a matter of fact you can delete a character. After logging in, just

click Play as you normally would. Then there are three buttons, Resume

current game, restart character and delete. And yes I'm pretty sure you can

create another character...well, I know Adventurers' Guild members can. But

anyway, you can always delete your character and create another one and, to

be honest, with stats like yours I would. If you can, you want your stats to

be "above average" at the very least, so if you don't like the stats you

get, click the Reroll button at the very bottom. Once I got a Melee rating

that was over thirty (although I wouldn't count on that if I were you).

I've currently got a Melee rating of 57, and I'm an Accomplished in

Weaponry and Weaponry: Slashing. I'm also a Journeyman in the powers of

Gating, Illusion and Fortification. But you may not be able to start with

magical potential depending on your Aura, Spirit and Mind scores. I think

they have to be at least "above average" (higher than twelve or so) for that

to happen.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-04 21:19:50

thx brian, i'll try that tommorrow.
thx

be ever aware of the silent tread of the angel of death.

2005-10-05 00:15:00

Just

started another character, have done all (I think?) except finishing the

knight's quest, the Murk, and Stoneback Hill...and yet my MR is already 56

and my SP is 67. Have lots of good stuff. And I found out what happens at

the end of the alley in Penekarn Lane...

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-05 12:20:54

Okay

so I've got 76SP and 60MR and have a 60 in weaponry and 50 in weaponry:

slashing. But I've a couple of questions:
1. Where do you sell trosque

horns and how much do they go for?
2. Have any of you been to

Kyul-Thanar?

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-05 18:55:41

I

have never managed to even get a Trosk horn even though I finally did manage

to slay one a few days ago, so I wouldn't know either where to sell one or

how much they'd go for. But yes I have been to Kyul-Thanor. The enemies

there are quite a bit tougher than in Sryth...of course I didn't have the

Hale Blade at the time so maybe when I head back there things should be a

bit easier.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-06 10:29:34

I

think I've literally finished every quest except the dragon-egg quest,

actually. The only stat of mine that isn't superhuman is luck, and it's

exceptional at 18. MR of 60, SP of 77 now and NV of 13. I didn't find

either of the places in Kyul-Thanor too difficult.

Brian, do you have MSN

or anything by chance?

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-06 17:59:49

Nope.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-07 14:05:30

hi, archer here.
i have activated my secon d character and i've got good

stats this time.
check out this spread.

Melee Rating
:
15 /

19
Exceptional
Stamina Points
:
30 /

30
Incredible
Might
:
18
Amazing
Agility
:
15
Exceptional
Body
:

n14
Above

Avg
Mind
:
16
Exceptional
Spirit
:
6
Low
Aura
:
15
Exceptional


Luck
:
13
Above Avg
Your
Might
,
Agility
,
Mind
, &
Luck
give

you a +4 bonus to
Melee Rating
.
Your
Body
,
Spirit
, and
Luck


give you no adjustment to your
Stamina Points
.
Skill Potential (Based on

your stats)
Arcana
:
10% Exp. Bonus
Lore
:
10% Exp.

Bonus
Horsemanship
:
10% Exp. Bonus
Weaponry
:
10% Exp. Bonus
Unarmed

Combat
:
10% Exp. Bonus
Woodsmanship
:
No Exp. Adj.
Seamanship
:
No

Exp. Adj.
Archery
:
No Exp. Adj.
Diplomacy
:
No Exp.

Adj.
Thievery
:
No Exp. Adj.

so, what do you think, have i got a

better chance here than i did last time?
thx
best reg

Pay my respects to grace and virtue,
Send my condolences to good,
Hear my regards to soul and romance,
They always did the best they could.

2005-10-07 16:25:03

I

personally would have rerolled until I was able to start with magic, but at

least your Melee rating is better. BTW, you don't have to copy everything

word for word from the site. That was a bit of a pain to read through last

time.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-07 17:06:28

Agreed with Brian here. Not bad, but you're still going to have

difficulty.
I, personally, would've rerolled till your melee rating was a

base 25 or higher...preferably higher since you'll be able to kick ass

without breaking a sweat.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-07 20:30:52

yes.

Those knights, particularly the Knights of the Dragon and Gryphon, are

murder. Heck, even with an MR of 39 they'll give you a run for your money.

But you're going to want a higher MR if you hope to complete the Caves of

Westwold or get Gralgarak's armor from his tomb without acruing many Marks

of Death. Those undead goblins are tough. And if you're even thinking of

tackling the Thane's tournament or Stoneback Hill...Well you definitely

want a Melee Rating of at least fifty for the tournament. Stoneback Hill you

could actually do with an MR of 45 or so if you were lucky. I know you

probably won't get that at the start, but the higher your MR is at the

start the less you'll have to work to get it to where you'll eventually

want it and the less trouble you'll have in the beginning. And the higher

your stats are in general, Body, Might and Agility and stuff, the less

experience you'll have to spend when you level up your skills. And like I

said, next time you post your stats, please, just give us a general idea.

Don't post it word for word. Like I said that was kind of a pain to read

through. I personally would also reroll until your character is able to

start with magical potential. That way you'll be able to use more of the

stuff you find like the tattered scroll from Stoneback Hill, which will give

you a random magical ability. Besides, then you can join the Grey Circle,

although that won't be till you complete Stoneback Hill. I'm just viging

you advice from personal experience. If your stats are too low you're going

to have major trouble. Even the supremely easy task of fighting off those

robbers from the tavern in Hawklor will be hell if you don't have decent

stats.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-08 06:30:30

The

Knights and the Gralgarak's army stuff level up like you do, as do some of

the other enemies that are quest-related. Be warned. I tried that one

already. The Griffon Knight is going to be a deadly combattant no matter

what you do.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-09 19:46:24

I

remember I had an MR of 49 when I tackled Gralgarak last time and he still

whipped me like three times. And how do you know they level up? Did you talk

to the GM?

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-10 04:30:59

Well

it looks like I've done everything that can be done in Sryth at the moment.

I've completed all the quests in Kyul-Thanor including the Return of

Ironfist adventure, and so far as I know everything's done in Sryth, so I

guess it's done for the moment unless there's something I missed. BTW,

anybody know what to do with those goblin war plans?

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-10 10:33:00

Answer 1: They level up because your weapon influences how strong they are.

(TIP: Unequip the Hale Blade before fighting, say, the undead thing from

SBH, then re-equip it right before you go into battle for easy

victory).
Answer 2: Give the Goblin War Plans to the Thane in Talinis

(there should be an option there once you've finished SBH if I recall

correctly).
Brian, with all the quests done for ya, what's your MR and SP?

I've got a character who, when finished, will have 61MR, 84SP.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-10 20:13:16

My

Melee Rating is sixty and my SP is 64 I believe. That's one thing I hate

about Sryth, that you get some of these items and there's no use for them,

like the leather tome from Stoneback Hill. I also got a piece of a shield

from the weaponsmith in Kkyul Thanor and that's probably the only one

that's in the game.
  I must say that if the enemies level up as you do

it's not all that noticeable for some of them. The only reason the

Voren-Thul killed me several times this last game was because of that fear

thing it does sometimes. Other than that he didn't stand much of a chance

against the Hale Blade. I must say that even those Imbuable weapons didn't

quite make the cut for me when compared to the Hale Sword. And where are the

rest of those Nevernal Icons. I only found the one you get when you first

discover the Palk statue. Lemme guess, not in the game yet.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-11 08:33:02

I

have five or six icons actually, four that are boring and two that are neat

"Icon of Tangling Vines" and "Icon of Biting Frost". Hope you didn't miss

the rings from Kyul-Thanar, and I hope you subdued that guy in Graldok

instead of killing him.
Only some enemies level up. The seven knights do,

Gralgarak's minions will, as will he himself. The mini-boss type enemies in

SBH and the Vorin-thull will, too. Most, however, don't.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-11 22:11:53

Rings? Which rings are you talking about. I got a few from Zaralg I believe

but they weren't anything special, at least not as far as I was concerned.

What I already had was better save for the Ring of Dark Valour. And if

you're talking about that guy at the bazaar, I couldn't even dent him let

alone subdue him. It always told me I was staring into the eyes of death, so

no I didn't subdue him or kill him.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-12 09:15:36

If

you have an offensive magic skill like destruction or telekinesesis or even

divination, and three blessings handy, you might be able to take him.
The

Ring of Dark Valour is what I was talking about. There is also the

Warrior's Ring in the cave where you have to go rescue the armour-smith.

It's a decent ring. But to be fair, Iliak or whatever his name is, he's

very very tough, so don't worry if you can't kill him or whatnot.

Also...drop all the crud you don't want in your house. I sold the two

weapons from SBH to Brinivor for a tidy profit.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-14 07:31:27

There's one problem. Didn't you say to subdue Illiok and not kill him?

You can't use Telekinesis or destruction unless you're actually going to

kill him. Does it really matter? And yeah, I never even equipped the Black

Steel Axe or that hammer you get. I also found out that you can save

yourself a lot of trouble if you don't even take that Onyx Skull Amulet

that Trungar gives you during Stoneback Hill. Yeah you could drop it, but if

you don't even take it you don't have to worry. I like the way the story

plays out if you do that. Just out of curiosity, has anyone else noticed

that if you don't equip the Wooden Skull Mask it'll disappear from your

inventory? I know this for a fact because it happened to me several times

during the same game. I'd ollect it from the chest, then head to the save

point right before the Voren-Thul. I'd go to equip the mask only to

discover I didn't have it anymore, so then I'd have to go back and

reacquire it. This happened several times in the same game, and no I didn't

get killed and lose it that way. Bizarre, I know, but true. At first I did

think I'd gotten killed and just fogotten to save, so I got the mask and

then left the tomb so I could save. I checked my inventory and discovered I

still had the mask. So then I went to the last safe point and opened my

inventory only to discover that the mask had vanished. So yes you do have to

equip it soon after acquiring it...if you want to get past those zomby hands

that is.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!

2005-10-15 00:54:19

I

never noticed that problem, to be honest. Maybe it was a bug that got

fixed?
Also, I agree about the amulet thingamajig. I never took it to begin

with because I was an idiot and simply missed it. But when I realized that

it did no good and would probably only have hurt me in the end, I was

relieved I didn't.
Question, if anyone knows: if I find expensive stuff

that's not weapons (say, a Ring of Agility, the Seven Knights' stuff I

don't want, the pouch of emeralds)...can I sell any of it for more than a

hundred gold each?

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2005-10-15 09:22:51

Not

that I know of. Hate to say it. A case in point is the Shield of the Dragon.

I generally sell it in favor of Gralgarak's shield which has a higher Melee

Rating bonus, but nowhere can you get more than a hundred gold. Even

Talinus, which is supposed to be the merchant capital of the kingdom

apparently only has enough funds to pay you a hundred gold for these things,

even when an object is worth only a little more. You could have something

that would actually be worth only a hundred and fifty gold and you could

still only get a hundred for it. The thing that gets me is that Bryniver

won't buy any of that stuff. He only buys weapons save for when you sell

him the cup from the tournament. The cool part is that if you use Diplomacy

and succeed, you can get more than twice the original offer for the cup.

That's the only thing though. Other than that you're stuck getting just a

hundred...unless there's some hitherto unreleased area where you can

actually get good money for that stuff.

But wait, what's that? A transport! Saved am I! Hark, over here! Hey nonny non, please help!