that's it! I surrender! I throw in the towel! the shear amount of newsage has defeated my mixed up titling ability utterly!
First up in this parade of newsage is Mr. Urven from lworks. Apparently new versions of his free games super Egghunt, see index page and The great toy robbery see indexwith new sound, new scoreboards, new toys, and new amounts of debugulation are deffinately on the horizon.
also looming in the hopefully near future is Judgement day see index 1.5, which promises new trophies, more minigames, an joystick support. To keep up with the speeding Liam you can check out his castings of the pod here and his ventures into the blogulous world of Blogging here
Then, Mr. Ryan smith of Rs games is shooting da something again, with version 4.2 the freshly debuggified version of of Shoot Da me. You can Download it here and feel free to share your thoughts here, on our forum
Then, there's a story we haven't heard from in a while, ---- Mota, and no I don't mean cars! the story is Tom ward has been doing some major work on this freshly upgraded game which used to be known as Montizuma's return. Now the setting is a fabled labyrinth in griece, with intrepid explorer Angela Carter making her way through dark and dangerous passages in search of the fabled Orb of Wisdom, ---- a holy relic of the Goddess Athena.
Defenses of the orb include everything people might remember from Montizuma's temple, ----- lava pits, fire walls, spikes etc, pluss some new nasties such as rolling rock traps, poisoned arrows and puzles to be solved.
then of course, the Labyrinth is far from empty, and with undead skeleton warriors, fire hurling centaues, and the incredibly angry harpies getting to the orb will not be easy, ----- especially as it's rumoured there's a Dragon guarding the treasure!
fortunately Doctor Carter has various things to help her on her way including guns and amo, swords and daggers, and even some arrows of her own.
apparently work on the game is progressing well and, ---- with the Grace of Athena permitting, there could be a playable public demo by Christmas.
Then, the gang over at Draconis have a hole bunch of news for us. Firstly, they appologies for anyone who's had trouble either reaching, or recieving licesne keys from them, sinse they had Gremlins in the E-mail servers. Said gremlins have however had a strong dose of sunlight, and so any e-mails you send to them now will most certainly reach their destination.
More intreaguingly, apparently they've also been in the developement business and have created a framework which lets them make newer, and more stable gams not only for windows (and that Even! counts Vista), but also for the Mac, and now any Maccessible games they release will have both Windows and Mac versions available. Speaking of new games, apparently we're going to see this new framework of theirs in action pretty soon, ---- first up will be a nice freeby game, following which they promis releases thick and fast, both completely new titles, and revamped, reeddited, revitalized and rejected versions of older games! these apparently won't just be more compatible with modern Pc's, but will also have new modes of play and sub games.
All in all, i can't wait!
Finally, Tristan Bussier has been busy mooing! not in the sense of turning into a cow (though he could well have done that), but in the sense of writing a Moo, an object orientated mud.
if mud and mooing and other dirty things you find on farms are up your street, you can check out this new creation Here on the cosmos site
Right then, hopefully that's it, and before anything else newsious crawls out of the metaphorical sewers, I'm now going to lie down and sooth my brused titling ability!
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)