staff, greetings to all.
my question may be kind of silly, but I have the following situation:
one BGT script in which I need to use multiple sound objects without knowing exactly how many.
the problem is that if I use only one sound object, I will not play more than one sound at the same time.
if I declare 10 variables as a sound object, in that case I just go have how to use 10 sounds at the same time, right?
but in the case of having to use an indefinite quantity of objects of sound, what would be the solution?
for example, a bgt script that mimics a piano, where I need to
multiple sound objects to play multiple notes at the same time. It is a type of case where I can not know exactly how many objects sound I'll need to use.
I hope you have understood my doubt.
greetings,
Gabriel
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