26

In my post I have not written anything similar to what you said, big gun. All what I said is a small opinion, that it was the point I stopped on

Thumbs up

27

I think this game has a theory similar to Sam Tupi's TROS so I think will be amazing!

Today, is better, than yesterdday!
God bless you, a lot of mersy.
Gracias, thank you, your welcome, thumbs up, what ever, Luis Carlos. Have an awesome day!

Thumbs up

28

this thing is addictive. I do think the extreme mode is a little too extreme though, the domino never stops until I turn it off. And rofl the roflcopter. I don't think this thing should have saving, because where's the fun in that. I think it should have a pitch difference for behind, and I'm confused about some of the sounds being played while dominos are going on. Overall, great game! Keep it up! When I get some time to myself without homework I'll put together some objects like computers, vehicles, and bombs!

----------
Colton

Thumbs up

29

Oh, terminating the game and just restarting it make's me go from scratch again.
If can you implement auto save?
to get all to the previous level and don't get flipping and flipping to get those 2 cheats.

Today, is better, than yesterdday!
God bless you, a lot of mersy.
Gracias, thank you, your welcome, thumbs up, what ever, Luis Carlos. Have an awesome day!

Thumbs up

30

Hello.

This game is awesome!

If I had the knowledge to program and the patience to sit down and learn how to make a game, (I don't,) this is the kind of game I'd code.

I can think of Two things/ modes that I think might improve this game.

1. bouncy ball mode.


You have afew/ a lot of different places to be in and challenges to complete. Throw the ball and make it hit as many wind chimes as you can, power up your ball with diffirent abilitys. spinning, ,fire, ring of sharp metal around the ball that would kut things  even smaller and in doing so give you more debris.


2. from on high. you're flying somehow and able to throw/drop things that destroy everything. Perhaps you could have small robots that have different functions. One might pick up things for you, while another will just break everything.

Click on the website link for a Dropbox link to my zipped Harry Potter fan fiction folder. it's 3.72 GB zipped and around 9.7 gigs unzipped. Each author has their stories in their own folders and the stories are all in plain text format, dot txt. Enjoy.

Thumbs up

31

A hard suggestion that I have already told my bro Omar about. It is just hard but I hope it is doable. And it is, when you kill an object, the object will have a beep on its tile where it fell, you must run to it before it disappears and pick it with space bar. Then the object surrendered for you so you have the object like a soldier, you can press L key to view a list of the caught objects/soldiers and press enter on one of them to fight with you, so as to say, that object can hit other objects.

Thumbs up

32

Here comes a funny thing. Pretending that someone was playing Rockabye, the good song on piano and another person tried to collaborate with drums, then you come and flip the piano and break it into pieces. Once the page loads up, press down arrow until you here rockabye.rar and press enter. The download will begin. https://fv20.failiem.lv/down.php?i=5xss … 6jp3qm46a2

Thumbs up

33

just got an idea. Someone all reddy suggest to have a AI like thing. Well, I think that there should be a mode where there is a AI who's gol is practicly the same. Flip all other objects and try to beet you in that, but, he will try to flip you, to. I thought of that to stop those AFK superheroes to just put on the e key cheet, then go somewhere, and when they return they have over 1000 level. And, hell yeah you should be able to have your own helpers! I love that.and coco, well, I thought that I may start a scoreboard for this game so. big_smile

Aleksandar
My search criteria on audiogames will never be the age of the developer, what ever someone else may say.
If you wish to contact me, please do it by email or any other way in my profile.
And, give me a thumbs up, that keep me motivated to do stuf, even if I cant do any stuf.

Thumbs up

34

I have created a repo on a server I have been provided to host objects for this game! Each object is in it's own zip file, and a folder containing the object will be inside it. The current objects are videogame, a nice mario thing, and bomb, an explosive that for some reason doesn't send out loads of debris but is still fun to hear in a chain. If you want your own objects in this repo, email me and attach the zip file. Make the subject ttf object and then your name, or names separated by commas if you send me multiple files. Must be all in individual zips. Enjoy! Link is right here!
click here for object repo!

----------
Colton

Thumbs up

35

Oh my patria, I'm still adicted to the game. keep it up man!

Today, is better, than yesterdday!
God bless you, a lot of mersy.
Gracias, thank you, your welcome, thumbs up, what ever, Luis Carlos. Have an awesome day!

Thumbs up

36

I've been playing this game, and I have one idea. Certain objects, chosen randomly at time of creation, have powerups inside them. If you flip such an object enough to destroy it, it breaks into a bazillion pieces and you automatically get the powerup that was inside it. If such an object is smashed to bits as part of a chain reaction, the powerup lands on the ground, and you have only a short amount of time to collect it before it evaporates/crumbles to dust/etc. This time limit gets shorter the higher your level is. Powerups on the ground make a specific sound. Possible powerups:

Temporary walking/flipping speed increase, temporary power increase, temporary throwing range increase, experience, points, level up, you name it.

Thumbs up

37

[wow], I'm glad to see you guys are enjoying this thing!
AT the current moment, I'm making (slow) progress on the game. Right now all I have added are missiles and some adjustments to excitement mode.
@36. [wow], why did I not think of that! This will fit perfectly with how you obtain missiles!
I'm glad to see there are people coming up with objects for this silly thing. Rofl, the video game one is particularly amusing.
@post33. I really want to add this, however I can't really think of any good sounds for you, the player, being flipped, hahaha!
@post 30: Thanks to jBird, robots will now have something to pick up for you. I will of course make them have other purposes as well, like destroy things.
@post 28: Can you explain what you mean by sounds playing while dominoes are happening? The only sounds I can think of are the mass destruction booster sounds.
Keep the suggestions coming!

Thumbs up +1

38

I think a mode that would fit for the game is this: A mode where you are fully powered up and given five minutes to destroy as much as you can for a score. I think that this game could go from a silly game to a silly arcade style game.

I'm not afraid,
I'm giving into grievances again.
You're looking at an absolute zero,
I'm not the devil but I won't be your hero.

Thumbs up

39

We need game stats like damage per second, to see who can do the most damage per second, since you can go up to infinite points theoretically. But what a fun game!

I like to sleep, Sleep is good,
This is how I do it: Lie on a nice warm cozy bed, and dream dreams about how to rule the world!
Follow @TheGreatAthlon5 on twitter for humorous facts and game updates!
If you like my posts, thumb me up!

Thumbs up

40

Hey guys,
New update. This one is big, and I hope you guys like it.
This update adds 5 minute rush mode, missiles, a store, items for the new mode, and of course the original mode is still preserved.
You can get it from the same link as always. If you don't want to go through all the trouble of finding it, it's here
Let me know what you think, and of course, any bugs, suggestions, comments, slender and I are listening.
Final note before I sign off for now, I'll be adding more of the suggestions you guys suggested here, however I was really excited working on this update, I couldn't hold back any longer. Lol!

Thumbs up

41

Just out of curiosity, even though this is just a simple destructive game, how would you feel about adding an update system to it? That way we don't have to keep downloading it each time a new release is made. Just a thought.

Thumbs up

42

It's not worth an auto updater, it would be laggy and it is not hard to come to the forum or check phantomcrafting.com to download it. But really good work guys, especially Omar but not to differentiate, he seems to be coding a lot already, keep up the work both

Thumbs up

43

I would really like to see a variable spawn frequency added, to make the more powerful items spawn less.
You could do it 1 of 2 ways:
1. Add a value to the parser and just let the player change it like normal via the object info. Gives more control to the player, but could also cause imbalance.
2. Make a hard coded spawn frequency value which gets less frequent the more debris pieces an object has. Adds more balance, but takes away some control.
On one hand, who cares, if you don't like an item you can always change it, on the other hand, I'd guess that at least half of the people downloading additional objects won't want to mess around with values anyway.
If you want to hard code it though, then you should probably also do the same for number of flips; that way people can't just make something that takes 1 flip and has 9 debris pieces.
But again it's not like you can't play the game without just the basic objects so...

This... -- Is CNN'.
Well Ted, it sure looks like there's been uh, quite a bit of violence around here
"aaoh, that violence was terrible'!"
Yeah it was, pretty bad.

Thumbs up

44

hey, I do love this rush mode. and owe yeah the windows mode... rooooooooooooooooooofl I have died of laphing. So, when is this windows mode going to be available? Maybe a rood question but cureous.

Aleksandar
My search criteria on audiogames will never be the age of the developer, what ever someone else may say.
If you wish to contact me, please do it by email or any other way in my profile.
And, give me a thumbs up, that keep me motivated to do stuf, even if I cant do any stuf.

Thumbs up

45

After I pass level 40, how do I get to the store?
Thanks, great game! lol

"I've learned that this life's not just a game, just a line, between the pleasures and the pain." - Aaron Lewis

Thumbs up

46

To get to the store, press left alt+s. I would have made the right alt register but it's not exactly something I envisioned most players pressing.
i'm really glad you guys like the update! Btw, this was released, one day before my upgrade day. AKA my birthday. I might see if I can get in some work to this thing today.

Thumbs up

47

hi.
I don't know, but it seems that I can hardly hit my own object. I don't know is my coordination crappy or what but how ever I am neer the object it doesn't do anything, then I have to move some space goodness knows where to actually hitting it. I think that increasing the size in properties helped but I am not shure. any tips?

Aleksandar
My search criteria on audiogames will never be the age of the developer, what ever someone else may say.
If you wish to contact me, please do it by email or any other way in my profile.
And, give me a thumbs up, that keep me motivated to do stuf, even if I cant do any stuf.

Thumbs up

48

Hey guys,
So I know I said I was going to take a rest from developing the game for a bit, though there was  a bug I just had to fix, as it was kind of annoying.
You can now play rush attack normally I hope, without being runtimed out. Grab the game from the same link as always.
Enjoy!

Thumbs up +1

49

hi, a Suggestion: maybe an object downloader as ingame Option? So, we could download the object from within the game directly without having to go to a Website.

Thumbs up

50

Exelent idea, niclas. Exelent idea! I'm just clapping no matter what I'm dooing...
But this game is so adicting.

Today, is better, than yesterdday!
God bless you, a lot of mersy.
Gracias, thank you, your welcome, thumbs up, what ever, Luis Carlos. Have an awesome day!

Thumbs up