Thanks for your replies.
I have tried to make an even easier experiment, which shouldn't require any sighted help, but it won't work for me. I'll try to explain what I'm doing, so you hopefully can tell me what I'm doing wrong:
My goal is to have a tricker letting me know when I have 40 shots left in the standard gun. When this works, I'll then change it to let me know when the gun is empty. I'll set this at 40 at the beginning, because I start out with 50 shots. In this way, it should be easier to test if it works or not.
I have found the three pointers which controls the ammo. I wander why there are three of them...
Then, I created a watch, where I wrote those three addresses with a comma between the addresses.
I set the Watch ID to 1, and fill in the name and description.
I don't know if there are any other watch settings I should set.
Then I create a tricker, and fill in the name and description.
I set the tricker ID to 1 as well, and set the tricker ID to 1 in the watch so they should be linked together.
I set the max tricker range to 40, checked the tolk checkbox and wrote what the screenreader should say.
I don't know if there are any tricker settings which needs to be set.
Normally I'm good at reding documentations and watching videos with instructions, but I find all those watch and tricker settings quite overwhelming, because I can't get yet the simplest thing to work... I could start reading the documentation again, but practically, it don't make much sense for me, since I can't get this simple thing to work.
If you like the post, then please give it a thumps up.
Feel free to contact me privately if you have something in mind. If you do so, then please send me a mail instead of using the private message on the forum, since I don't check those very often.
Happy gaming... :D