2017-10-24 01:09:50 (edited by kingzombie 2017-10-24 01:10:23)

Is there a way to check if a sound is playing in BGT?

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2017-10-24 01:22:53

I'm going to be a bit rude and say go read the manual -- specifically the reference manual. It's in there somewhere. Yeah, it's rude, but this answer is probably exactly the answer you'd get on other dev forums especially since the answer is already in the manual.

"On two occasions I have been asked [by members of Parliament!]: 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out ?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."    — Charles Babbage.

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2017-10-24 01:48:29

Yes. Hint: for the sound object, it's a property, and for the sound_pool, there are, like, three ways.

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