2017-08-19 15:49:22

Hello,
What math subject should I study before creating this kind of game, I know that I have to know algebra, but that's no problem for me, as I am good in it.
Anything else that I should know?

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2017-08-19 18:34:26

Trig, how to work with vectors. The rest depends on the level of complexity you're aiming for. If you're just dealing with axis-aligned boxes, you're probably ok with that much.
You might want to brush up on kinematics as well. v' = v0+a×t, dx = v0t+1/2a×t^2, that sort of thing.

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