Been playing off and on for the last couple days, and something that keeps bothering me is the goofiness of the descriptions. I understand it might be boring to describe 200 something rooms, but that's no reason why you should be having my character do completely random things or not somehow integrating these random things into the game play. This is exacerbated by the fact that the builder seems to create in a specific direction, and expects the player to walk in that direction, so that if you start walking backwards through the area the descriptions are even more garbled.
I'm not asking for beautifully written 7-liners in each and every room, but I wish it could at least stick to the basic no god-modding, actual describing rules. At least don't make my character do stupid things without my consent, like standing in front of a suit of armor and whispering into its visor....
....OK maybe that one was actually funny, but still.
Also,,,, there are some items the game says I find after a battle, but that I don't actually see in my inventory. The medallion of nova is one, and the death essences in the mausoleum are another.
Go, balloons. I don't see anything happening. Go, balloons. Go, balloons. Go, balloons. Stand by, confetti. Keep coming, balloons. More balloons. Bring them. Balloons, balloons, balloons! More balloons. Tons of them. Bring them down. Let them all come. No confetti. No confetti yet. No confetti. All right. Go, balloons.