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Hmm, so much for confirmations.

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at MikeFont
Yes that is the latest version.
@rory
You have to learn how does the sonar work. I know it's a bit hard though when you found the trick, That map will be nothing. Because if things are not around you, Of course they are below you, or above you and in this case, Sonar comes to help us.

Be careful that what you're saying, Just a word Can break your personality!

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Rory wrote:

Yeah shooting would be cool, but it might turn it into an ultrapower type thing if we do that. I mean, that game was fun, but that was discontinued, and if that were to happen another good game could go down and I really don't want this to happen. I quite enjoy this, its different and fun.
Regarding the camera on long jerny though, I know there's a haserd thing at 4 0 but jumping it seems to be impossible. How do I get around this. Also how does sonar work? Can't quite figure that out.

I never get this kind of argument. Why something that was made before cant be made again. Plus, Ultrapower lived for a very long time, and sadly all things have an end, so had ultrapower, but that doesn't meen that Mason should start something like that again. More over I would very mutch like this, practicly exploration game and a shooting side scroller in one game.
I hardly ever use the sonar on that map. use camera all around you, that first level is quite easy. And, as I have said, it's very easy comparing to other maps. Same for stares pro. Also use the spier, it's shift plus errows. It basicly says everything that's there. I often jump and use it constantly to see is there a platform a little bit higher.

Aleksandar
My search criteria on audiogames will never be the age of the developer, what ever someone else may say.
If you wish to contact me, please do it by email or any other way in my profile.
And, give me a thumbs up, that keep me motivated to do stuf, even if I cant do any stuf.

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For anyone interested or struggling with it, I have created a getting started guide to long jurney.
Is anyone else experiencing lag? I can't even play mostof the time now, been happening for the passed 2 days or so. I log on, and it takes 30 seconds before I get in, and sometimes I don't even get on at all. I have also fallen but just hung in the air

I am the blind jedi, I use the force to see. I am the only blind jedi.

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It doesn't lag on my end.

Follow on twitter! @DarkFlierProd
Thanks, enjoy, thumbs up, share, like, hate, exist, do what ya do,
my website: darkflier.com
If this post is of any use, why not thumb it up?

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So I just got the game, and I have to say, great job.
I do agree there should be weapons in the game so we can fight each other, maybe AIs we could fight as well. I mean, the game is called scrolling battles after all.
About the lag, I have been  experiencing a bit, nothing out of the  ordinary  though.

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I feel like when fighting gets involved in a game, so does Drama. I may not end up adding that for that reason. I may just rename the game.

Follow on twitter! @DarkFlierProd
Thanks, enjoy, thumbs up, share, like, hate, exist, do what ya do,
my website: darkflier.com
If this post is of any use, why not thumb it up?

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yeah, I come on here mainly to hang out, and have made some awesome friends. If fighting were part of it, I may not have done so. I think some things like the ability to push players off platforms to try and beet them at completing a map would be ok, but not full out machine guns and shooting or what ever.

I am the blind jedi, I use the force to see. I am the only blind jedi.

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Or maybe just stick with the AI idea, having enemy’s spawn on serten maps to add a bit more challenge rather than fighting one another.

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