Well, I said guide? not really.
My gaming experience is gathered from many, many years and I learned only one important thing: game needs to be fun, challenging and intuitive, if atleast one from these factors will fail, the adventure will hunt you and make your dreams like a nightmare.
I started playing Rhythm rage after it's initial release. Rhythm game heavily inspired by Rhythm tengoku (heaven) series. Every sign showed this is going to be something equally good on our little gaming scene. Signs usually are showing bad things and our lifes can be cursed really fast after we believe there's something good on the way.
But well, let's start from the point I should start from...
Engine, it's really great and the best side o this product. While not ideal, it handles the audio very well and there are no imput lags, plus. One more thing I like and hate about the game in the same time is ability to make our own packs. What it means? basically imagine a rhythm heaven game where You can participate and put your talent into to make new levels, sounds good? just a bit. When it can be fun it's also a terrible solution. I'm typical gamer who always loved original closed products, no Inapp purchases, no DLCs. Ofcourse wordls is changing and we are in the same time. One reason why I love RH series so much is it's original idea, sound design and music compositions. I can't imagine there can be something modified or changed without ruining the fun and the experience.
The levels and gameplay
And this section is also a problem in general. While I didn't found any lag problems I find myself really frustrated how balanced, or well, unbalanced this is. Many levels are too fast (yes, I know crazy people who can handle 10 keys at the same time in one second) but also the audio cues are not placed correctly and there are moments, where you think you need to hold the button for the one beat after the cue but it's not true, or not working as it should.
Game is stealing sound effects, music (and from the RH series, really?) and ofcourse, as a freeware project I shouldn't to put this here but still, I felt like... hmm, hard to tell how, just weird.
I did everything to give more chances to the game but after the remix I decided to just go away and just relax instead of torturing myself. The music and sounds are not on the same volume levels at times and it can comfuse you a lot.
I wanted to say something much better as I love rhythm games but well, there's no fun and smile on my face when playing rhythm rage, something what happened when sitting in front of my TV and WII playing RH.
One more thing, you don't need to make something more complex to do this fun, Rhythm heaven series are using only, ONLY two buttons and holly damn, I can't believe how creative and fun it is. Rhythm rage is using more keys some times and you can be lost remembering about up, down, left, right, space, enter. I personally knows only one mini game from RH with the same setup but they probably decided to not take this direction any more. The problem can be keyboard there. Badly placed keys are not the same like a gamepad / Wimote in your hand making everything totally differend and easier.
Conclusion
Nothing private against Oriol Gomes here, I wanted to have fun, seriously but instead I'll back to RH again
PS. I'm comparing RG to Rhythm heaven series as it's heavily based on it so it's not suprising I'm doing that. My only hope is it will expant to something much better and original in the future, without needs to download user created content.