First, the link, give this one a try.
https://www.dropbox.com/s/oq1joa6qsnv69 … k.zip?dl=1
That *should* work, but dropbox will be dropbox, as they say
Now, announcements, grab onto your hats, and get ready to let out some yeeeehaaaws, because there are some big ones in here:
Sunday, 26 March 2017 16:30 n8: hello folks! I, with the help of the other hosts, have just about finished implementing a new, pretty awesome, quest! Called the multi-level starship quest, or MLS, it takes the span of about 10 or 11 NPC's who will all teach you varius flying techniques for getting around the galaxy. AT the end of the quest, you are presents with a 20-question exam to ensure you have learnt the systems of cosmic rage. Not only will this enable new people to get to grips with our systems, which lets be honest, often deviate from most space muds, but it gives a fun way of realistically learning aspects of the game you might not have even thought of! the exam is not difficult, though some of the questions are worded to catch you out. You will require to take the exam in order to buy ships above level 100, but the best thing is that you can take it as many times as you like. Shelp quest details more information, and I hope you enjoy!
Sunday, 26 March 2017 23:08 n8: hello folks! It took me most of the night, but I am proud to present... aircraft missions! How they work: The SDF and an enemy race[currently only Vacus] are fighting over a planet. You take your air vehicle, and after getting the mission assigned, are taken too said planet. If the sdf pull out their air defense, they can push a space victory home, but risk being ahem, taken from behind, by the aircrafts, It is your job to destroy those aircrafts, so that the sdf can push their victory home. There are about 20 some odd missions, ranging from easy to near impossible. The help file for these is help aircraft missions, and I hope you enjoy!
Wednesday, 22 March 2017 00:19 n8: hello folks! With any luck I have made it so that you can ow type @announcements followed by the number of announcements to view. I've done similar with @changes, though @changes already had it. Further more, as of this announcement, all changes, ann announcements, now have a date/time stamp
Thursday, 23 March 2017 23:06 n8: hello folks! I hope you all enjoyed that short event, along with that event, the following changes have been added to the game: *added valisianna a holiday planet in sector 5. *added shelling, a rather complicated crafting activity for making various things. *added help files on firepits, crabs and shelling. *added the games first themepark. Enjoy!
Friday, 24 March 2017 22:16 n8: hello folks! I had meant to leave this unlogged for now, but in realistic terms, someone will find out at some point. I have now made it so donator pets will help their owners in combat. That's right. If you have a pet following you, and you get attacked, providing the pet is donator... It now will help you bring down that nasty monster! The attack message is completely customizable, so go ahead and assist for that. I will be coding armours for the pets, and some bight guards and claw sharpeners, to make the pets do more damage at some point, but for now, they simply help where they can. I hope you enjoy!
Saturday, 25 March 2017 01:35 n8: hello folks! Ever been in the middle of roleplay, and your pet has done something cute? Then you've patted her... and nothings happened? Ever had that? well, have it no more! You can now train your pet to respond to ten different socials of your choice. The responses are also completely custom. To add or remove a custom response, type respond <pet>. In the adding process, first type the name of the soial, then type the response. An example would be, scratch. %n purs madly, ubbing %his head against %D. This would produce: a small tabby named diana purs crazily, rubbing against kayla's hand, after I scratched her behind the ears. Enjoy!
n8: hello folks. I hope you are all enjoying your time playing here, and just to make your experience that much greater, I bring you a new, very cool, upgrade! Ever lost your ship in a field, on a planetoid, or out somewhere in space? Have you ever gone out asteroid hauling, come back, only to remember you forgot another ship? Not a problem. AT level 369, you are now able to buy the remote control upgrade! What does it do: This upgrade allows you to hook one ship into anothers systems, and effectively pilot it remotely. There are about 10 or so commands you can do currently, all of which can be found in shelp remote control, and are very useful for quickly moving a ship. I hope you enjoy!
Still alive? or have you smashed that connect button.