2017-10-22 19:28:41

Thanks Dark for the tip, I didn't know replaying a gym over again, and beating it of course gave you a few more of those cards. Awesome!
It took quite a bit to even beat the normal gym, but I'll work on it. Or, maybe I should just restart with a different type. I'm still not sure which file to delete to try again, data.dat?

Also, I was unable to rename a deck, the M key doesn't seem to do anything. Again, thanks for all the help with this man.
smile

2017-10-22 20:35:01

Sauvegarde.dat is the file you should delete. Never, and I mean it, never  delete data.dat, it contains nothing but the game's sounds so you better keep it where it is smile
As for the decks with 2 types, I suggest making them 30-30 or something like that, with the necessary out of each type. I can hand you mine if you need them.

2017-10-22 23:09:20

To explain the decks with 2 tipes a bit. In my opinion, don't rely on what people tell you. There is no definitive ok put 5 cards of that tipe and 10 of that, or else the game would be boring. You make your own strategies. About leveling, here is how it works: You start a battle as a tipe which has the most cards in your deck, and if 2 tipes have the same amount the tipe is randomly chosen between them. After that, the game counts your hand for levels. If you have 3 cards of another tipe, you stay on the same level. If you have less than 3, your level is decreased. If you have 4 or more, your level increases by 1. Note that all of this doesn't affect your first tipe, which gets one level always unless you play a card of a different tipe, in which case it stays on the same level. Now this might be complicated for some people, so let's give an example so it's easier to understand. You made a deck with fire and grass, in which you have 25 fire cards and 15 grass cards. You will always start the battle as fire, , but you will be able to change to grass whenever you want. When you start the battle as fire, if you have 4 grass cards or more you get a level, and if you have 2 or less you lose a level of grass tipe. For fire, cards in your hand wont matter, and it only matters which cards you will play. When you play a fire card, you get a level in fire and another one when you draw. If you play a grass card instead, you don't get any fire level, nor grass unless you have 4 grass cards even after playing the card, but that's not related to the playing. So, hopefully this helps some people with multy-tipe decks, and we can battle online anytime if you need practice.

2017-10-23 00:27:21

Nice little summation on 1082.  I'll definitely try it out.

When life gives you oranges, demand lemons since everyone else is obviously getting them.

2017-10-23 07:52:40

[re:1078]
You must clear The fireclouds game with 20 points, and go to south.

2017-10-23 12:46:16

@Nidza, nice explanation,  thumbs up.
I really ought to have a go at constructing a two element deck and  seeing what I can do with it, though I do wish the game had more rules.

@Mike if I remember correctly, you hold m when hitting enter on a deck to rename it, but if in doubt that is listed in the hotkeys section of the main crazy party website.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-10-25 00:50:51 (edited by MikeFont 2017-10-25 00:52:08)

Hi all, can anyone tell me if its normal to have most of the cards you're holding not usable? I've got a deck that's got normal, water, flying, and fighting types, and where I used to be a water type, now I'm presented as normal. rofl
I'm not even sure why I'm now showing as a normal battler. Any explination as to why most of the cards I'm holding aren't even accessible. meaning, they're like grayed out, like, unuseable cards at this time. Its seriously limiting as I can only fight with maybe one card if that's even an offensive card. Its like fighting with one arm tied behind my back. lol

Thanks in advance for the continuing help.
smile

2017-10-25 14:50:48

Hi Mike.

good god no wonder your having problems if all of your cards have got put into one deck.
As I said above, you need the correct levels in each element to play the various cards, thus if your normal and have a hole bunch of flying or water cards, odds are you can't play them since your water or flying level isn't high enough. Try hitting v to see your element levels.

I'd recommend constructing a deck with just one, or at most two types of elemental cards in it to begin.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-10-26 01:14:55

Just a small correction: Renaming a deck requires holding n, not m. That is, n as a name.

2017-10-26 02:30:43

Aha that's why! rofl Thanks for the correction. And thanks Dark for the help and explinations.
Btw, I've totally started over and chose fire and flying as my two elemental types. I was only a few worlds into the adventures, so it isn't a big deal.

So question, for the new types I get, like if I want to put the normal or fighting types, how would I pair them in one deck. just choose manage decks and modify deck 2 for example and select the normal and fighting cards for deck 2? Or is there a way to do this in a notepad type environment.

Thanks again
smile

2017-10-26 04:23:31

@Mike, shame you had to reset.

For deck management, You can go to options and generate a text file with the text of the cards in it, and then copy the ones you want into a txt file in your decks folder if you like.
I personally prefer the in game deck management interface since I find the layout of the cards easier than all that copying and pasting, especially when you've got hundreds of cards in many different types to look through but it's up to you.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-10-26 04:58:53

Thanks Dark for the info. I figured that's how it worked but I'm never too sure with these kinda games. smile
Currently my deck has like 40 cards roughly, is there a way I can fill them up with more fire type cards? I can see if I winn the flying gym over a few times that'll populate my secondary element flying, but when do we get to the fire gym. lol

2017-10-26 17:41:43

At the moment the order of the arenas is normal, flying, fighting, grass, bug, electric, steel, ground, poison, water, rock, dark, ghost, fire, faery, psychic, ice, dragon, and finally the grand council, so there is a ways to go before fire big_smile.

This is why I recommend getting  a normal deck sorted out, and maybe a flying or fighting one too, actually starting with the elements choice you have is rather a pest, but that's how it is currently, I do hope we'll see some sort of expansion of the battle mode in the future, then again as I said my own decks have been having a little trouble post beta 48.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-10-26 21:51:00 (edited by phoenix1991 2017-10-26 21:55:04)

Are there other worlds to unlock? I have unlocked the Valley, the Castle, the Forest, the Underground, the Circus, the Beach, the Factory, the Heights, the Volcano, the intellectual, the Desert, the Darkness, and the Ice. Let me know if there are others to unlock. Thank you!

Phoenix

2017-10-26 21:57:47

Yes there are.

Spoilage ahoy!

Both worlds your missing are unlocked in the castle. The beach is unlocked by  left I believe after the washing the windows minigame then continuing north past the princess's aquarium.

The city is also unlocked in the castle but it's a little harder since you need to get a full score of 20 on the mosquito killing game then follow the path.

hth.

Btw, again  really would like to know when minigames unlock another path with enough score, and also where the minigames I still have to unlock are.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-10-29 10:49:29

Just a quick note to you Dark, I've got a few decks going now and mainly they have only two element types to each one.
My primary and secondary elements of fire and flying, that's deck 1. deck 2 is normal / fighting, and deck 3 is grass / bug type. Once I'm finished with the next two gyms I'll have an electric / steel deck. I also have a few yawn/sleep cards sprinkled in as they can help.
For good or ill that's the way I'm working them currently. weather it'll work in the long run, guess I'll find out. lol

Anyway, wanted to say thanks a lot for all the help, and I'm glad I changed from the water type, it was getting me nowhere.
big_smile

2017-10-30 21:23:17

Are there other boards to buy or unlock. I have Quiet Woods, Deep Water, Mystic Cave, and Mischievous Castle. Let me know if there are others to find. Thank you!

Phoenix

2017-10-30 22:05:38

At the time being, these are the only available boards, but I'm sure more will be added as new versions come.

2017-10-30 22:35:25

@Mike, glad the advise helped. I actually should just start from scratch with the decks I think and try and put some two element ones together since while the single element decks I have are pretty cool, they had their limitations, plus there are plenty of types I haven't actually experimented with yet.

I really hope we see more boards in the future, I love the board games and there is so much by way of fun stuff that could be added in terms of additional square types and objects, eg, different sorts of crystals, squares that let you steal coins from an opponent, casino type squares for betting your coins, squares that blockade an opponent from moving, snakes and ladders type squares, squares to engage in card battles with either opponents or computer players,  etc.

The Mario party games had some really random and silly square types, eg letting you swap stars with an opponent or having bouser stomp on the board at random sending players back to the start or forcing them to play certain minigames, and I'd love to see more of this.
yes, random and unfair if your winning and get a chance hit from a bad roll, but hay that's the wonderful silly fun of the board game, and for fairer and more serious competition there are always the other party types.

Speaking of suggestions I was also having a think the other day about  new worlds might be added in the adventure game.
At first I thought we were running out of environments, but I don't think so big_smile.

Possible choices could include a space or cyber world with robots and low gravity and such, a jungle world, a crystal world with  about collection and time, a musical world with rhythm action and reaction games, a toxic or poison world with lots of nasty pollution and mutation games,  war world with games revolving around weapons and explosions, a haunted world with further appearences by ghosts and other monsters, perhaps a pirate world set on board a ship with both watery games and games et around the ship, maybe an insect world etc.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-10-30 23:57:06

Dark, those are great sugestions.... I would like to see in the board mode, a way where you can play against the computer instead of playing just yourself. The option to play by yourself should still be there, but why not have a bot or something you can play against? The online mode is cool where you can play against someone else on board mode, but I think there should be an option to play against the computer too.
Board mode is awesome.

"I've learned that this life's not just a game, just a line, between the pleasures and the pain." - Aaron Lewis

2017-10-31 00:46:10

how do you unlock the custom settings, minigames in rewards room, and hardcord mode? Thank you!

Phoenix

2017-10-31 14:12:04

Hi!
Liking this game a lot. One thing that interests me: I am noticing most of the music is straight from existing console games. How is this licensed?
Greetings,
E G

In the hands of a gamer, word becomes weapon, argument becomes shield, and life becomes a quest.

2017-10-31 14:24:21

@phoenix1991 in order for an option to appear in the rewards room, you must have the required number of gems or more to see it. Hardcore costs 50, the battle customizer 250 and the minigames one 500.

2017-11-01 16:18:49

@Eternal gamer, I don't think there is any licensing because the game is free, and myself the console game music is cool, especially since the majority is actually enhanced versions of what originally played in the 16 bit era.

@Assault freak I'd love a board option to play against the computer too, but the one problem  is what happens in minigames, since manifestly the computer can't actually play them itself.

I'd suggest that the best way to do this would be to assign a skill level to the computer which would make a roll and award coins for each minigame. On easy the roll would be between minus 20 and twenty, on medium the roll between minus ten and twenty, on hard between zero and twenty, and on ultra between ten and twenty, that way the computer would simulate the performance of a real human in terms of gaining coins.

it also occurred to me that the board games could have some different colours of squares too. Eg, silver squares that award five coins, brown squares that make a player miss a turn, green squares that let you take an extra turn, yellow squares that let you gamble some of your coins casino style orange squares that make you lose five coins, black squares that let you steel coins from an opponent etc. Ditto with crystal types, indeed the more random and interesting the boards could be the better.

Then again we'll see what is coming next, after all the game is still in beta after all.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2017-11-04 06:19:23

@Dark hi there, I really hope the game devs are listening to your ideas. Excellent suggestions to make an already great game absolutely top notch and just superb all the way round!

I do have a question for those who are familiar with the circus world. Can someone tell me what the safe deposit box is about, and how do I interact with it, I can't tell alone just by sound. This might be terribly obvious, but not to me. smile

Thanks for the help.