2005-06-13 00:47:27

Having scanned Michael Feir's introductionary

presentation about blind accessible gaming, I noticed that he mostly

mentioned American companies and websites. I was surprised to hear nothing

about the AGRIP project or Terraformers (both excellent examples of games

that push the limits of game accessibility). I may scanned too quickly

through the .mp3 and missed Michael naming these examples so I will listen

to it again to make sure. I also missed him naming AudioGames.net (did I

miss it or wasn't it mentioned?), especially since we're hosting back

issues of Audyssey Magazine on our server and we are probably the biggest

online community website on this topic (with well over 1000 unique hits per

day).
The reason why I started this topic is that it is not the first time

I encountered a difference between the American and Europian approach to

game accessibility. Whereas the American approach is very commercial-based,

like an industry, the Europian approach is more research-based, with more

student and open source projects. I have experienced that in the American

dialog or monolog about game accessibility (articles, etc.), only American

efforts are discussed. Whereas in an Europian dialog or monolog, both

Europian and American (as well as Asian) efforts are discussed. This is only

a feeling I have based on my experiences. What is your opinion about

this?

Final word: this is not to bash Michael's presentation in any way.

I believe Michael had the task to present a subject with a huge scope in a

relatively short time to a crowd mostly interested in where to find

english-languaged quality games in order to start playing immediately. I

think that he succeeded with his presentation in doing

that.

Greets,

Richard

2005-06-13 20:18:32

Hi,
Well, every audiogame I've bought was from an American company I

think, with the exception of Galaxy Ranger and GMA Tank Commander/Lone

Wolf/Shades of Doom I think.

Regards,
Mike
Co-Founder, RS Games
www.rsgames.org

2005-06-13 23:52:45

I

didn't hear him mention audiogames either, but I may have missed it too. He

did only mention a few of the developers out there.

I agree with your

assessment regarding the focus of US vs European endeavors. I read once that

computer technology research is funded on the joysticks of 13-year old video

gamers. I thought that was quite funny. The article went on to demonstrate

how the video game industry had pushed the research for the high-end video

cards now readily available.

Anyways, I thought Mike did a good job for

a quick overview. You made some valid points as well.

Game On.

2005-06-14 06:59:56

no,

i think david greenwood is from the US and vipgameszone is US too, i think.

but if you have super deekout, dan zingaro is from canada i believe...

2005-06-14 11:44:20

no!,

gma games is in canada too
and v i p games zone is in israel