2017-12-26 02:34:41

I don't know if I made this suggestion before, but like my idea to watch and observe the quests as they go on, the same would be cool for expeditions if you'll implement them. You could first watch them and maybe in the future you could be even a part of them maybe, so you could even take influence into them.

2017-12-27 04:45:51

Just little reports. In thee Throne room, after each encounter the game says you enter the throne room and rest. Maybe you rest on the throne would be enough after an encounter, because you only enter the room once. So the text could be displayed afwhen you visit the throne room, but not after each encounter. And more variants of reactions would be nice as well, I mean reactions from the people who visit you. At the moment, there seem to be just one reaction to your actions in the throne room for some people. More different reactions of happyness, disappointment and such would be more lifelike.

2017-12-28 02:01:15 (edited by Niklas 2017-12-28 02:02:26)

to clear up things, with the suggestion for the throne room changing and not displaying the you enter the throne room part, I mean that this could just happen if you are already in the room before. If you visit and leave the room multiple times in a turn, the entering text makes sense, just not if you still are in the throne room and do multiple things in it and stay there for a while.

2017-12-28 13:06:37

@Defender, thank you for the support! smile

@Niklas, I've noted that down already smile
I'll look into the repeating text and funnily enough was considering
something expanding the reaction text not too long ago!

Merry christmas, gonna put the finishing touches on another update hopefully soon!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2017-12-28 14:09:12

wow, cool, another update soon? Great to hear that, you're amazing man. I am excited about wich themes this update will be. Cool thing though.

2017-12-28 23:53:18

Out of intterest, are more directions planet for exploration with new locations, such as northwest, southeast, northeast and southwest as well?

2017-12-29 15:16:57

a few typos again. In the thick blood tavern if speaking to a random patron.
These vampryric lutes scare me, vampyric is correct.
The carographers guild ?the cartographers guild
I was the academy of champions =I was in the academy of champions
And in the throne room, there is an encounter wich says a man who had vision  to fight for asslona and wants to fullfill them or similar. Vision has to be visions if I am right.

2017-12-29 16:29:01

@Niklas, nope, no plans for new directions.

I will look into these typos though! thanks as always for the reports smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2017-12-31 03:38:03

ah okay.. BTW: Now I discovered that you already get told about what the quests are the knights perform after they come back into the throne room after a while. That belongs to the post above were I don't knew that.

2017-12-31 20:43:48

have not been able to understand or play this game yet.  downloaded it but when going in the game, i can't seem to get or do anything.  i will try with nvda but so far i've not dun too well.  come to think of it i do believe i tried this with nvda but still nothing.  guessing layout is different?

2018-01-01 13:33:38

It works here with NVDA. BTW: happy new year to you all. This year will bring great updates for warsim again, i am sure.

2018-01-01 22:15:32

Hah, Niklas bug hunter has found a bug in the docrow. If you approach the black opal, the game says you unsure of were instead of you're unsure. And another thing, I tryed to attack the den of granite wancwishers in the black market, but shortly before the scirmish the game seems to crash or something.

2018-01-02 02:20:12

In the historian guide, if you register, it says you have five lessons before you Test, I think your test is meant? And now it gets a bit tricky, in class 2, I think the word possessed is written wrong and in class 4, there seem to be "and and" in the text where "and an" should have been. It is very difficult to remember exactly where the typos were since these texts are long. But maybe you can find them anyway. And a question: The guild of musicians and the guild of magic are closed. Do they open at certain events? And a suggestion, if you meet some NPC's more than once, it would be cool if they could remember you, so the greetings and maybe theier behaviour could change if they meet you multiple times. The comments could change, even the options you can talk about with them and theier general behaviour could change depending on how you threatened them or other actions you do in the world, for example rumurs they heared etc.

2018-01-02 02:25:41

ah, and in one of the classes, I am not sure if it was 2 or 3 there it says defeat where defeated have to be if I am right.

2018-01-02 02:31:06

and another typo, in the first test at the first question, there is together written wrong

2018-01-02 02:47:47

and again a bug. If I call a meeting of the cunciel of asslona, before my staaff starts talking, there seem to be a few ASCII signs still.

2018-01-02 06:49:24

my biggest bug, cain't play this.  tried NVDA.  twice or more now.  don't understand.  will try once more but if not working for me then tit will be piece.  don't have alot of patients this time aroundanymore.  for verious reasoning.  frowns with anger look:

2018-01-02 15:37:20

what happens if you try it? Maybe someone can help if we know more details.

2018-01-03 00:25:38

Okay, i tryed again to attack the building of the granite wankwishers in the slums of the black market again. First, the game doesn't say scirmish, it just says "how many soldiers do you wish to send on the max 33" for example. And then, after my general spoke to me and I press any key like the game says, nothing happens.

2018-01-03 02:45:06 (edited by Niklas 2018-01-03 03:01:46)

ah, a few bugs again: In blackrow, I visited the monument of kings and choose to read the names, but after that there's no text and no names.  And if I visit the black alley it says You approach place known as, I think it means You approach the place known as. The same is with the entering text for black row itself, too. There's another typo I think in the text for the prisons ruin. It says something like it was a placed feared by all, but it could mean a place feared by all. And in the sever by the murals, it says a strange an unintellegibleMural, should there be an and instead of an? I mean and unintellegible instead of an unintellegible.

2018-01-03 03:36:52

ah, another thing. In the black market sewers, i discovered the rad racing. and 3 is the option to play marathon mode. Maybe another option wich explains the difference between both modes and how the marathon mode works would be usefull. I haven't understood this mode, so an explanation option would be great.

2018-01-03 03:58:08 (edited by Wastelander 2018-01-03 03:58:58)

@Niklas Happy new year dude! you've found a crap load of bugs I'm going to have to look into!

The guild of musicians and magic are closed at the moment cause I haven't worked on them but it will come in the future

I like the idea of having npcs remember you, it will make things feel more realistic and give the npcs more personality, I think there are a few that do this already but it's definitely not a widespread feature (for example the musicians guild in the west does this, depending on how you treat travelling bards that come to your throne room, there are about 10 different introductions they can give when they see you)

Marathon mode in the sewers just means instead of running one short race the rats will run numerous laps

@Musical Professor, I'm not familiar with the NVDA system but I know numerous player use it,

Can anyone help him troubleshoot?

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2018-01-03 05:08:18

ah okay, i was a bit irritated because after choosing marathon mode, there were several numbers shown and I don't know what to do with them. But in general, an option to explain would be cool, similar to the how to play option in sudden dead. Similar options could be made for games like Dragon, Knight and vench or twelve as well and others wich may lack such an option. Would be great if someone wants a bit of info how those work before playing. And another suggestion, it would be cool if ruins could be entered and explored as well. There could be even in cursed ruins nasty and scary things lurking behind or mysterious things and the like. Ruins could be exciting i think.

2018-01-03 05:12:41

fair enough, alot of those games haven't been optimised for people not using ascii so I need to look into that.

Not sure about the ruins though, Its not a bad idea but I don't want to get too far away from the Kingdom management sim for it to become a first person rpg like the wastes, and if I did add the exploration with scary things it's hard when you don't have HP, XP, a weapon or any kind of combat skills for your character, so the system doesn't work too well

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2018-01-03 07:28:24

i've tried this with thatand sam.  (system access mobile)  i do not have nore use the other screen readers persay.  nothing really happens when i go in to the game.  just alot of music.  this is same for the waste.  witch i'm trying to not  look at this game as one.