Let's see here, i'll comment on each and every point ceperatly
Well, I can't resist any longer and watch all that crap what is going on in STW now quietly.
I've been playing Survive the Wild for about 1,5 years now.
First I thought this game is really cool with lots of things to explore and do.
But after completing all the quests and collecting all the items, I've been waiting for something new.
The previous update with something new was in June 2016 (including new maps and quests).
After that nothing has happened in STW.
That is already almost one year ago. I've sent many suggestions to Samtupy but it is very hard to get any reply from him.
And the most annoying and disgusting thing started already a long time ago.
In every update there have been more and more restrictions for the players.
NO! I am not talking about cheating!
Well that's allmost the same amount of time as I have been playing, and up until now I don't regret any single day. If you don't get a reply from sam, try other people like admins for instance. Pritty sure at least one of them will listen. And as long as the suggestions are reasonable within the surviving in the wild theme, they might get added to the list.
First, building tree houses was banned. If you think it was cheating, ok, but that is not my opinion. There was nothing bad in that you could build a small houses from planks at top of the trees.
Treehouses wasn't so much the problem, the fact that people died after the server restarted and thus clearing away the house, was messy.
Then, making walls using blocks and weeds was blocked.
This is the first "comunity caused" restriction in stw. Walls were taken out because several people had fun blocking off map entrances, tunnel entrances and probably other things i don't even know. While this in itself, for old players, wouldn't be so bad (eventually they would disappear), people who just start out wouldn't know what was going on. Also, there was no way you could break out of a wall construction, and I remember a few people's story that they had some sort of a curceing fit, because they were trapped in a wall construction and couldn't move for a long while.
And now, you can't even put a grass tile in the ocean to put your shelter there.
All the creativity is blocked from players, and that is really annoying.
This is both a comunity caused, and a realism limitation. Comunity caused because the anti dropping stuff in oceans was put in place to prevent people from making mud or other walkable surfaces so they could have an easy shark hunt, and to avoid the occasional new player getting stuck because of the mud or other area and the gaps in between so he couldn't paddle. Realism limitation: how on earth can a wooden hut keep in one place on an ocean full of waves etc, just how?
One question: Why? Why? Why? Why?
Why in Earth do you want to ban and block and prevent all the creativity from players and allow it only for the admins?
They can make special shelters and that has been the only interesting thing in STW in last months.
But even there there are some stupid rules, that you are not allowed to put even a single item inside the shelter.
Each time when I ask, I get different answers and reasons why these changes were made, if I even get any answers at all...
Most of the reasons outlinded above. As for admin made shelters, they need to remain shelters, and not become a game replacement. In other words, even though we can expand our small little house to look more flashy and stuff, it still needs to only serve "sheltering" people, and not be a gassstation and giftshop and a windy wolf forest in one small little map.
All the changes have made this game more like Survive the pk than Survive the wild.
Now, if you turn on your pk, you need to wait for a ridiculous time to turn off your pk.
So, shortly, STW is not STW any longer, it is rather like Survive The pk, Survive the restrictions, survive the rules, survive the ban, survive the lack of updates.
And I feel there is no chance to get any of those restricted things mentioned above back.
Wake up! Many people have already left this game, including many of the old well known admins, because they don't like what you are making in this game.
So those 40 to 60 people online dayly are ghosts then? The reason why pk was extended like this, is to give shelter defenders a chance to get the person who destroyed it. And, to force people to think twice on enableing it, because once on, you need to be pritty good in hiding if you want to survive, and that's in the real wild not less so.