Using one of the 7x7 maps already available, I was EASILY ABLE to max out everything (mage tower, dragon's lair, all skills and research). There is absolutely no reason, at this stage of the game, that you need more resources. If you know where/how to expand, send your peasants or footmen on little excursions with a bit of spare wood and good. If you find a mine/wood and some meadows very close by, set up a supply base or two (build a town hall) to maximize speed, and you're off to the races.
Now...as I don't have access to the manual, I have a few questions:
1. What advantage has a knight over a footman? To me, they sound the same, except a knight has more hit points.
Second, what good are archers, honestly, besides shooting down dragons? I find my archers forever retreat, no matter what I tell them, and while they shoot fast, they don't do much damage.
Third, um...what exactly is the point of a mage? What is SuperHealing and why would teleportation be worthwhile? Can you teleport to squares on the map beyond the range of your theretofore boundaries of exploration? (Say I had everything in the a and b column fleshed out and I wanted to see what was on d5 without ever having been near there; could I send a mage out there?) I know mages can attack, and their attack is halfway good by the impression I got...but for the price, what's the benefit?
Next, catapults. What good are they? I've seen them as nothing more than slow-moving targets that don't hit very often or very hard, and there are no upgrades for them that I was able to find.
Last but not least...dragons. They seem to pound the living heck out of knights and footmen, but seem helpless against archers. I've never faced mages (or knights, for that matter), so I suppose I don't know about them...but I don't understand why they're so expensive when you can avoid the wood cost, crank out three or four footmen that do the exact same job?
A few miscellaneous questions:
What good is bow range?
What good is bow speed, or whatnot?
What good use is there to the Rally function? I can make my units move fast enough and I don't touch it.
Is there any sort of command which can have an entire group of mixed units converge on someone? Say I've moved two knights, three footmen and a dragon to c2 and I want to make an attack on c1. Can I input a single command that sends all those characters to that square? As it stands now, I'd have to send one group in, then another, then the dragon...or vice versa.
I'm sorry for all the questions/potential criticisms...the fact that I spent the majority of today playing this game should give you an idea that I'm not displeased. You've really got something here. If you made things bigger overall, perhaps put in specific objectives " (protect the temple, keep the priest alive, capture enemy spies)...you might be able to deepen gameplay. You've proven that, while a trifle difficult sometimes, a game like this, with halfway decent AI, can be a real treat to play. Were you to flesh it out, you could probably make decent money off it. I'm not really too much of an RTS type of gamer, but I'm supremely pleased with this so far.
Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1