hi there
i believe in most cases, the preferable way to cross these pits would be simply to jump over them, that is, from the edge launch yourself in the air, and land on the other edge while being airborn when over the pit. that's why a person is required to hold up arrow and then the side arrow keys, or even tap them quickly.
if you try to sit and hang your legs downwards, it won't work well. that is because if a pit is too wide you won't be able to put your legs on the other edge and stand up. even then, if you try to do that or crawl across, you're more likely to lose balance at some point and fal deep down in the pit.
as far as we talk about fire pits, it is even hard to imagine the above situation camochek, if one sits down on the edge of a firepit, his legs would catch fire as soon as he tries to take them across. it is better to jump high in the air over fire pits, or lava pits as there were in super liam.
besides, the concept of pits in side scrollers seems a bit strange to me, like if a person is moving straight ahead and encounters a pit, there has to be a way around it as in real life. if the pit is huge, still it could end after walking a distance around the pit itself.
however, if they can't be crossed that way, it becomes more like a river, or just a large gap in the entire area, stretching horizontally as far as the eyes can see, or put it as infinitely or across the whole landscape, more like separating the land into 2, 3, or subsequent parts.
if that's the case, those gaps tend to be larger even for jumping across them, as generally one doesn't find smaller strips separating the land horizontally, and that too, at frequent ocasions.
if we think about lakes, or streams of water, they should be more wide, useful for crossing in a boat.
further opinions and views are welcome
He picked up the wrench and broke the guy’s wrist with it, one, and then the other wrist, two, and turned back and did the same to the guy who had held the hammer, three, four. The two men were somebody’s weapons, consciously deployed, and no soldier left an enemy’s abandoned ordnance on the field in working order.