Cracking games produced by small companies isn't good, especially in such a limited markit as audio games, especially as it might mean more draconian protection measures such as those Vip gameszone use (it's a pest that I can't install Galaxy ranger on my laptop).
but anyway, dynaman! andy read the manual, there are lots of useful keys, especially concerning sound, ----- though personally I rather enjoy the background ambience in Dynaman.
I enjoy the game, which is odd sinse packman style games aren't usually my thing. I think in the case of Dm though, I like the fact that different mazes are available for you to explore. I also like the scanner, sinse it gives you a really good overview and is deffinately something I think other audio games could use. Davy, there's a very good main menue review of Dynaman that explains lots of game functions including how the scanner works. Just Go here to the main menue page list your links, search for esp soft works and listen to the main menue program before it in the links list.
I do wish some people would make more mazes for the game though, ----- but I suppose that counts me as well, sinse I haven't made any. Stil, extra Dm mazes would be fun.
On another point though, some updates in dynaman gameplay might be nice, including keys and doors, and more enemies (maybe with more ways of dealing with them), at the moment I think the protection system is far too easy.
With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)