Hi. You folks may remember me, and then again you mayn't. I've been a lurker for awhile, sometimes talking and sometimes keeping quiet. I've come to ask a couple of questions, and then to explain the premise for a game I'm working on.
First off, I've just been introduced to basic HTML, and learned it quickly. I looked at some PHP stuff (which is what I want to learn next, along with SQL), and it's sort of daunting. I'm curious if any of you have extensive PHP experience and could walk me through it to the point where I can start teaching myself. I'm autodidactic by nature, but I'm not quite sure enough how to begin and don't dare get myself muddled before I get started. Any and all help is appreciated.
This recent interest in PHP and other web languages has resulted in me deciding I'm quite interested in a career in web design. I'm curious to know if any of you other blind or visually impaired gamers/readers (I'm totally blind, BTW), know if this is an ideal or even feasible career choice. I love HTML, and like the bits of PHP that I've seen, love computer logic and code syntax and all that nifty jazz. I learn fairly fast, and am only hoping that the mathematical knowledge required for programming isn't too vast (I'm not bad at math, but I lack a lot of the skills and probably need a tune-up). I also sincerely hope that the interfaces with which one manipulates these more advanced sorts of code are accessible (I know HTML is fine, I know PHP is fine, I know SQL is fine, and C is probably all right as well, but beyond that I'm not sure).
Now, for the last (but hopefully not least) of it:
I and several ex-players of the game featured in my signature have decided to go off on our own, for various reasons, and create our own game. It is similar in style to PhantasyRPG, but different in many ways as well. The battle system is essentially turn-based and the interface is similar, but instead of two stats (attack and defense) there are four (attack, damage, defense, armour). We will have features which include:
- twelve different schools of magic, each with over thirty spells of five differing tiers
- a large and ever-expanding game world to explore
- combat-related and noncombat skills to denote specialty...everything from the type of weapon you like to wield, right down to your ability to handle tough terrain, deep water or read
- item drops from monsters which vary based on the way the monster was killed (rabbits are less likely to drop pelts if you slash them to death, skeletons are less likely to drop intact skulls if you bash them to death, etc)
- fellowships, guilds and player-owned houses which will offer player interactivity in a risk-free environment (that is, you won't get scammed out of cash)
four totally original races
- a professions system (similar to a job system, as in Final Fantasy V), but with many alterations which will enhance all facets of gameplay
- accessible site-wide interface (I'm essentially second-in-command over here, and am making 100 percent sure that the entirety of the game is accessible to blind or visually impaired players)
- ... and much more
The game is in its testing phase right now, not open to the public just yet, and I will not give the URL out just yet (it wouldn't matter if I did, you couldn't actually enter the game, since passwords aren't being sent out yet)), but I wanted to put the bug in your ear. If you're interested in a web-based, free-to-play browser-style MMORPG with many features, entirely accessible, be on the lookout for this one. Once we're live, I guarantee you I'll be back with the URL in case any intrepid people wanna try it out.
This game was, in fact, one of the reasons I got into programming in the first place. I want to help in as many ways as possible, and have thereby discovered a love for programming that may well lead to opportunities down the road if all goes well.
If any of you are annoyed or offended by the above wall of text, I do apologize. I'm not trying to spam or be unfriendly/arrogant, I'm only meaning to ask for advice and put the word out that I'm busy working on something that might be fun for some of you. If you have any questions, concerns, curiosities or answers, for that matter, either post them in here or set something up with me via IM (I have MSN Messenger) or email if you want to go in-depth about something.
My email address, which also doubles as my MSN contact info, follows. I have inserted colons in odd places to screw up spam-bots or anything else, but I won't garble it too much:
sh:e:pher:dwol:f13@y:aho:o.com
Thank you for reading, and have a great day/week/month/year/whatever. *smiles*
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1