The public beta of this game has been fixed so that it should work for everyone now:
http://dl.dropbox.com/u/16520690/DLE_beta_9-28-2011.zip
I didn't change much about the game itself, just fixed some things that were preventing it from running with the latest version of BGT, and seriously took a bite out of the compiler time (since it's a .exe now!)
I'm still undecided on whether or not I should go for a commercial release of the full version, or what all content that would entail.
I will say, though, that there have been a lot of changes since that aren't in the downloadable beta, including a few skills that can be acquired, something to make enemies more dangerous in the later stages (the ones with the huge maps where enemies get lost about as easily as you...). The randomized NPCs are more active, and there are several new story elements.
There are also plenty of bugs, and I still want to add stuff, so ... neah. .
(If you're totally lost, this thread might be helpful: http://forum.audiogames.net/viewtopic.php?id=6142
I'd recommend posting new comments / questions to this new one, though.)
"If you want utopia but reality gives you Lovecraft, you don't give up, you carve your utopia out of the corpses of dead gods."
MaxAngor wrote:
George... Don't do that.