How useful do you think it would be to convert some images into text that would convey some of the shapes, objects, Etc when displayed as braille?
Naturally, this would be limited by the fact that braille displays are generally one line. I was mostly thinking in terms of horribly reduced resolution; not depicting great amounts of detail, just maybe pointing out where objects are located in an image. (I thought of this mainly as an assistive tool for visual games. It seems like it'd be easiest to apply this technique to the partial 3d sidescroller / beatup genre, but I could see it being of use for more platform-oriented games, if people are willing to scroll all over the place).
This would probably need to go through a screenreader, meaning it would probably need to be sent in text form, which would probably make it much more difficult to use all eight dots on displays with eight dot cells.
And I wonder how possible it would be to make such a thing work on what's actively being displayed on the screen. Mostly because of the video driver changes in Windows 8.
This would obviously lack the ability to imply shading in the slightest, but just being able to locate objects might be helpful (at least until Aprone finishes his invention of doom )
Would this be worth pursuing? Does it seem possible?
[edit] I made a small test program in java that actually seemed to work pretty well on a test image of contrived yellow squares: the text output wound up shaped in braille just like the squares were positioned in the image.
The problem is that I also threw in some teal squares that didn't show up.
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"If you want utopia but reality gives you Lovecraft, you don't give up, you carve your utopia out of the corpses of dead gods."
MaxAngor wrote:
George... Don't do that.