I can't say a lot here, because I haven't caught up to the conversation. But I thought I would chime in as someone who basically spends every day of my life going between western and Japanese cultures.. warning. Generalization and personal opinion ahead... but I'm trying to be as objective as I can.
Japan is indeed a more conformist society than we are. Everything that is done that sets the bar higher is for the sake of competition, but that's generally in media and tech, or traditional arts. That's because modern mainstream society is indeed very conformist, and being different is not a good thing, as CAE said. But in media and tech it's good because difference generates revenue, and in arts difference is good because it's an expression of traditions or other things that don't impact how society functions as a whole. If, however, someone was to not go to college instead of trying to work right out of high school, where they would have some chance at scceeding here, over there that would meet with frowns and disapproval because that person is not seen as a contributing member of society, because it's impossible to work without a decent education. Or so says the assumption, anyway.
Some people here have hit it on the head when they say Western culture is much more centered on immediate gratification or returns. In Japan, traditionally, the best things are the ones made over time. A Japanese sword, if manufactured to form and in a traditional way takes upwards of a month to make, even now. In China or the west, swords are mass produced and so can be bought for cheaper so a collector can have six different ones hanging on their wall. Any Japanese sword collector knows that having one genuine Katana for a hefty price can be a far more important posession than six cheaply made decorative pieces. Similarly, Japanese martial arts take years upon years of study to be good at. If you said you'd been doing a martial art for 3 years in the west, people would go wide-eyed and see you as an experienced practicioner. But from a Japanese viewpoint, three years is the equivalent to being a baby with much more ways to go. You can see this in clubs for japanese martial arts like karate that have been westernized where you can get a blackbelt in a year, where as the traditional club nextdoor will require you to study five before getting the same belt.
Getting back to gaming, this is what separates Japanese from western audio games. Yukio and MM, the main people behind the BK series and shadow line respectively, spent years developing their games because they didn't just want to please the people they were releasing the game to, and they didn't develop games they thought people wanted. They developed the games that they wanted to play themselves, and wanted to share that passion and that vision with the community. Hence why they were willing to take a much longer period to develop their titles, and the end product speaks for itself. Galaxy Laboratory is a team composing of about 3 or 4 development people, not counting voiceactors and the people who made the music for SR. But if you listen to their broadcasts or get a chance to talk to them, they have a passion for making games that evryone can enjoy, because they never had the chance to play these types ofgames themselves. And again, there is a Japanese mentality behind all of that to not half-ass the job, to take however long it takes to make a product the best you can make it, both for your own satisfaction and so others can enjoy it. Thankfully in a more modernized Japan that is starting to lean toward immediate gratification, that is one o the attitudes in the workplace and in general daily activities that hasn't lost its traditional Japanese spirit. And that's the biggest difference, if you ask me. The desire to churn out as many games as possible in as quick a time as possible for the gratification of completing one project to move onto the next one right away, vs the willingness to slave away at one project and get the gratification from seeing it polished and to be able to see the reflection of how much work went into it and so others can enjoy the fruits of your effort.
Having said all that, I don't think noone in this community at all has this attitude. But people are curious to know what the difference is between the western attitude and Japanese, and there you have it... the observations who spends half his life with Japanese people and the other half among everyone else. And this applies to the mainstream too. Look at the two big fighting games of all time, Mortal Kombat and Soul Calibur. Mortal kombat has a game every two to three years that comes out and relies on flashy gimics and tons upon tons of characters and while it's fun, people lose interest in it because it's shallow. Soul Calibur games are released every 4 to 6 years, which doubles the hype when one is anounced and when t's released, with a few exceptions in the series, they're long lasting and enjoyable because you can clearly see how much passion has gone into every detail from character design to different weapons to the music. And the various people who have worked on the game have even said that they make the game in a way that they would find fun to play, but that would also apeal to the masses.
Ramble over for now. Again, there was a lot of personal opinion and broad statements in that post, but I hope someone at least found it a bit educational...
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