Hello everyone,
I am doing research for a college paper on haptic technology in video games, like rumble and force feedback. I have a couple of questions, and I would very much appreciate if any of you could offer your perspective on the matter.
First of all, is haptic technology used a lot in audio games?
Would you say it adds anything to those games? Like, does it make an audio game more immersing for you?
Would you say that rumble and force feedback are, or could be, useful features in audio games for blind gamers?
How about rumble and force feedback in conventional games, do they make these games more accessible to blind gamers?
Those are some questions I came up with, feel free to add anything else you wish to say on the subject though. I'm looking forward to your reactions, and again, any answers would be much appreciated!