2016-10-09 21:39:43

@Firefly82, awesome all sorted

As for training, general skill effects nothing so don't bother training them yet, spymasters are worth training up until they have a skill of 250, jesters are also worth training to the same if you want special jokes, and diplomats are only worth training up until you can see all faction in the diplomacy screen, though the plans are to make all of the staffs skills go a lot further and matter a lot more

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-09 22:14:37

wow, that game will be extremely interesting.

2016-10-09 22:54:11

@Niklas, thank you! hopefully the upcomming few updates will keep the buzz going! smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 00:19:38

I have another suggestion if that's okay. Missions you can take on if you want would be great. Wich mission types do you can complete could differ depending on the race or races you chose and maybe on the class you choose if you want to add classes such as traders, bounty hunters etc. What do you think regarding this ideas?

2016-10-10 01:49:13

A revolutionary update today guys! We have music, the music may change if the composer doesn't let me keep the music but for now it definitely adds to the atmosphere of the game! I've also added some new things to the game such as all bandit leaders having faces, new warrior types, fixed a massive bug for the goblin horde, added credits to the main screen, added the ability to attack and destroy the wagon man's post and added gnome faces to the game, should keep you all busy for another day or two.

- Added minor bandit group leader faces
- Modified minor bandit diplomacy screen
- Added 25 new warrior types
- Fixed goblin horde goblins resurrecting infinitely
- Added theme music
- Added Credits
- Added Ability to attack wagon man trading post
- Added Ability to raid wagon man trading post
- Added wagon man guards spawnrate increase during trade
- Added Gnome faces
- Added Gnome face generator


This update is not save game compatible

download it here
https://www.dropbox.com/s/x1msxnwh5e9vf … m.rar?dl=1

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 04:45:19

Aaaaaah! Thank youuuuuuuu! HAHA, this saved my monday!
Somehow the posted link dont work. I used the link from the reddit-page. So here it is:

https://www.dropbox.com/s/x1msxnwh5e9vf … m.rar?dl=1

2016-10-10 07:57:52

@Wastelander, awesome on the update! good to know about the kingdom settings, though the problem is if it's a toggle of either seeing all the stuff that happens or just the total gains and losses I'd probably want both at once.
I would also suggest perhaps including the battle scores for knights, goblins, peasants and bandits and such in the game somewhere just to give you some sort of idea of whom to send where.

Alliances and food and such would be really bnice, as would some racial differencess once we get enough mechanics to mess with differences in, eg, different races having different food needs, living in different areas with different tradables and yes, having a different birthrate.
One thing i've always rather wanted is a medeival game where I can actually se my population develop, going from a small village with a few huts to a mighty city, or in a more miliar sence liek warsim, turning from a tiny besieged tribe into a huge sophisticated empire with weapons and trade and thousands of people.
That's why i'd love to see population growth, and some events reflecting it, indeed you could have a lot of fun with it for example some races like dwarves might have women fighting as soldiers but less children, others might have more children, others like elves might take more time for the children to be old enough to be draughted into the army, others might work harder at trade but reproduce less often etc.

heck you could even have fun stuff like undead not! having children but for every enemy soldier you kill your population increases big_smile.

I also love the idea of diplomacy and complexity in terms of leaders and such, that would rock, indeed that might be a use for your jester, getting her/him to satyrise your enemies and change their relations to you, (after all everyone knows the power of propergander). for example if you wanted to cause a war between two kingdoms or have another kingdom attack an enemy, get your jester to spread rumours and tell jokes about your enemy to make other kingdoms go to war with them, or have your jester praise a kingdom you might want to ally with, rather as niclas was saying.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2016-10-10 11:25:27

@firefly82, cheers for providing the right link! just a heads up too, it will always be the same link whenever the game gets updated so if you can't find a link just use the old one, will always contain the most publicly up to date version of the game

@Dark, yep I was thinking about that, perhaps I will include the option to show both, was thinking of overhauling the reports screen to be more dynamic and interchangeable

As for the battlescores I could definitely add some in game documentation that shows this like a little in game wiki

and yeah I am quite excited for the full diplomacy addtions to the games, things will get a lot more interesting then!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 13:24:43

Hi, Wastelander. Can you provide me an answer for this? There was a battle, and my battlescore was much greater than the opponents, and i lost. How does it work then? I'm confused a little...

Hail, Daughter of Hatred. Creator of Sanctuary. Hail...Lilith.

2016-10-10 13:39:01

@Arnold18 it can vary a little bit, thanks to chance, though I do believe there might be a little bug somewhere that can make certain battles much harsher.

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 16:14:49

I think there's a bug indeed, Cause i encountered another example for this. I had over 50000 battle score, and the enemy had only 729 or something, and i lost again. That's with the bandits by the way if it helps.

Hail, Daughter of Hatred. Creator of Sanctuary. Hail...Lilith.

2016-10-10 18:23:40

I'll definitely check it out, have noticed something a little off sometimes with combat but could never find out where, I'll comb the code later, working on the latest update at the moment

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 18:31:58

OH OH! Please! Could you fix a little little thing? In the diplomat and the general screen 1 is the option for training. But in the spymastermenu 1 is to fire the master. HAHA, thats a little confusing.

2016-10-10 18:48:53

@Firefly82, Done!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 20:31:58

Lots of new faces, a new race type, lots of new concept art, some fixes and changes! Save games are not compatible, comment on anything you want and I will always get back to you! comments keep me happy big_smile

- Added ingame second counter
- Added ingame years passed counter
- Added battle counter
- Added random names counter
- Fixed knights sold incorrect profit displayed
- Fixed owning slaver fort more slave soldiers than slaves
- Added extras screen to main menu
- Moved credits to extras
- Added ingame unit wiki
- Fixed skeletal race bug super low battlescore
- Reworked Gnome faces (25 billion posibilities)
- Added Old Gnome face generator
- Added concept art to extras with 7 concept faces
- Added Zombies to the game
- Added Ghoul and Zombie Faces (103 billion posibitities)
- Added ghoul and zombie face generator to generators
- Added Face Generator Possibilities counter
- Fixed Spymaster fire positioning issue
- Added lady dwarf and lady elf test images to concept art
- Added 1'970'280 Lich faces

[Todays Video](https://youtu.be/QcRSzuuiQCM)

Download Link:
https://www.dropbox.com/s/x1msxnwh5e9vf … m.rar?dl=1

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 20:49:20

Am i stupid or this link doesn't work, tried to download from reddit too.

Hail, Daughter of Hatred. Creator of Sanctuary. Hail...Lilith.

2016-10-10 21:27:32

wow, you're fast with the updates and they are gigantic. Very cool. What do you think of my idea about the missions i posted earlier? Another cool thing would be changing weather conditions wich also can affect units. And days and nights in the game could also be great. I had another idea about building and setting up traps for enemies and setting up ambushes. Sure the opponents should be able to do this as well. But let's say you play at night and the weather is foggy as well. That would be ideal to hide somewere, for example behind trees or something else and surprise the enemy.  Just Ideas.

2016-10-10 22:23:06

@Arnold, the link is an automatic download, works for me?

@Niklas, yep it would be pretty cool to have some background for a battle, something like,
it is raining heavily, the sky is dark and only demons could fight well in this atmoshphere, your general will give you tips on when to attack ect, great ideas

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 22:37:37

https://www.dropbox.com/s/648dy65mkpmyd … m.zip?dl=1

updated download link

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 23:00:05

Maybe you could make different types of lands. Ocean, mountain, desert, forest. Would be very interesting, for example, if you want to build a shipyard you would need a forest-land with trees for wood and you can only build the shipyard near the ocean.
Niklas mentioned a very interesting idea. If you start a fight you will given informations about the landscape wich will affect the battle. And you can choose in the beginning if you want to attack in daylight or at night. HAHA, it would be nice to have vampires wich you can send out only at night.

2016-10-10 23:06:09

@firefly82 I agree, there is much to do with lands, the plan is in the future that each land will be randomly generated at the start of the game, they will vary massively, each will have a name given by the holding faction, each will have fertility rating, each will contain things, caves, castles, village ect that will have some benefit to the faction who holds it, then you might go after a certain land to capture from your enemy, you will also be able to rename and upgrade any of your lands too, and keep them from being raided if possible

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-10 23:31:49

wow, that sounds like a lot of things to do and exploration in the game. Great, keep it up.

2016-10-11 00:52:44

@niklas, there are so many things I've planned to add to this game development will never end haha! but I will keep churning out updates as often as I can, I try to keep it at daily updates but sometimes I fall behind! either way I only update the games version by 0.001 so at 0.6.2.6 I still have 374 updates before I hit 'full release'

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2016-10-11 01:42:18

Roar, he's back!

Go, balloons. I don't see anything happening. Go, balloons. Go, balloons. Go, balloons. Stand by, confetti. Keep coming, balloons. More balloons. Bring them. Balloons, balloons, balloons! More balloons. Tons of them. Bring them down. Let them all come. No confetti. No confetti yet. No confetti. All right. Go, balloons.

2016-10-11 02:08:56

@Soul Keeper! Long time no see smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim