Hi
I'm a sociology student which means in other words I don't know nothing bout coding. I have had brewing inside me an idea of developing an audio game. What I want to do is to make good gameplay and a good soundscape to go with it. The idea I'm currently having is some kind of a pirate game where you are the captain of the ship and have to do stuff. This idea of gameplay is not very original and has been used in at least a few games accessible to blind users. My idea as of now is pretty fluid and my problem is mainly in which direction to swim so to speak. I have no experience with coding and but have found some people who do to be with me on the team. What I'm asking for is basically any advice you can give. What is possible with what resources? Where should you start? Is it better to start developing one gameplay mechannick and build on that or to allways keep the final picture in mind. What programming languages do you think might be good for this kind of game?
Yeah... any advice much apriciated
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