Hi all,
So, with the news that Beatstar is coming to Mac via node.js, I was just wondering what libraries it has that are suitable for audio games? Managing sounds, system voice/sapi, etc?
It certainly seems faster than what Gorthalon is doing with Cyclepath, probably because it's using the Chrome engine. Maybe Cyclepath is in node.js and Oriol just was able to get Beatstar to run faster, I don't know but I seriously doubt it in Cyclepath's case.
In any case I think I will be getting Coderunner on Mac to write it, whatever I end up doing, whether I continue LPTHW or stop that and attempt to turn toward Javascript and Node.