Is it possible to create 2 dynamic menu in a game using BGT?
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AudioGames.net Forum → Developers room → BGT dynamic_menu?
Yes. You can create as many as you want, so long as you don't run out of RAM. Which you won't, unless you try to create billions.
Thank you. How to create multiple dynamic menu? Because when I want the 2nd menu to run, the 1st menu is played and not the 2nd one.
Can you post code showing what you're trying that produces incorrect results?
I'm assuming you're just calling run or run_extended with the name of the first dynamic menu and not the second one.
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