Hi, I'm working on my project for my computing a-level. I'm going to make an rpg. I thought I'd start this topic so I can get advice and opinions which I need for the write up of the project.
I'm using python, and I already have a few basic things done, like walking around rooms and taking and dropping items. Currently it's only text based, but I'm working on adding audio. One problem I'm trying to solve is how to have a pygame window running to handle the real-time audio and key presses but be able to switch to the console window to read the textual descriptions and be able to enter more complex commands.
My basic idea is that the arrows would be used for navigation and there will be audio to provide ambience and information about where exits are and so on, but there will be text descriptions of rooms and items and commands can be entered like in a text adventure or mud. I think this will add more flexibility and give more detail than sticking to either a text adventure or an audiogame.
Any comments will be appreciated. Thanks.