Hello audio gamers!
I've been browsing the forum for similar questions to mine; but they seem to be half answered. Most likely because it’s not exactly my question. But hear goes, hopefully it’s in enough detail:
I have been programming for a few years (started out with html as a lot of people do). I was really interested, so I looked into advancing my skills. Since I have completed many projects which includes SndUp (currently being rewritten), my radio station Grenade Radio (the website was written from scratch, and the automation software is also a powerful scripted streaming tool). I have also written a few smaller scripts to help with my day-to-day computer use and helped others out in programming also. I have used languages such as AutoIt, bash, php, small amount of python, played with bgt, also working on a project in lambda moo and a few other languages. I would now like to advance my skills into actual audio games (not just text).
So here is my question(s).
What kind of games are people looking for?
Also, What programming language best fits creating audio games, with 3d sound.
I was recently using bgt to see if I could create a sort of map you could walk around and turn around (360dg) in. However, I struggled when it got to changing sounds depending on where the player is facing as the bgt gaming engine was not able to use 3d sound. I could turn and have the sound quiet and lower in pitch depending if you were facing away or towards the object on the map, but this could also be confused with weather you are behind or in front of the object.
If anyone has got any tips, please let me know.
Thanks,
Josh.
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